Mods
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Customize your starting colonists in this mod for RimWorld Alpha 12.
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Project Armory make weapons from every, era, game and movie. but in first hand with the vanilla RimWorld graphics and sounds. But we also release addon packs with graphical and sound alterations. The Project aim to add as many weapons to RimWorld as possible from old day late medieval weapons to Sci-fi weapons to real world firearms found today. It
- 1.6MB
- 1.8k
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Project Armory make weapons from every, era, game and movie. but in first hand with the vanilla RimWorld graphics and sounds. But we also release addon packs with graphical and sound alterations. The Project aim to add as many weapons to RimWorld as possible from old day late medieval weapons to Sci-fi weapons to real world firearms found today. It
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This is a total overhaul of Rimworld's psychological and social systems. Your colonists, and the stories you can tell about them, are what make Rimworld such a fun game. Now, everyone you encounter will have a unique and recognizable character archetype, giving them massively increased depth and charm.
- 672KB
- 1.5k
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This is a total overhaul of Rimworld's psychological and social systems. Your colonists, and the stories you can tell about them, are what make Rimworld such a fun game. Now, everyone you encounter will have a unique and recognizable character archetype, giving them massively increased depth and charm.
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Hardcore SK Rimworld A16 project 5.1 (07.06.17)
The idea to create this project, appeared after using other modpacks, in which I didn't like a game balance. Some of its mods greatly simplify the gameplay, making it soon not interesting. The main idea of the Rimworld to overcome difficulties that you'll encounter when landing on the planet... The more problems you will have, the mor
- 97.8MB
- 1.5k
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Hardcore SK Rimworld A16 project 5.1 (07.06.17)
The idea to create this project, appeared after using other modpacks, in which I didn't like a game balance. Some of its mods greatly simplify the gameplay, making it soon not interesting. The main idea of the Rimworld to overcome difficulties that you'll encounter when landing on the planet... The more problems you will have, the mor
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This is a zombie mod for Rimworld, featuring zombies that can infect your colonists and turn them into more zombies, as well as zombie horde and a zombie apocalypse event in which the virus goes airborne and reanimates all corpses regardless of their cause of death.
- 343KB
- 1.2k
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This is a zombie mod for Rimworld, featuring zombies that can infect your colonists and turn them into more zombies, as well as zombie horde and a zombie apocalypse event in which the virus goes airborne and reanimates all corpses regardless of their cause of death.
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Extended Turrets Mod (1.0 Release)
Adds new security turrets to RimWorld as well has a host of new researh choices needed to construct the turrets. New textures are added and each turret has its own attributes.
- 1.2MB
- 1.1k
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Extended Turrets Mod (1.0 Release)
Adds new security turrets to RimWorld as well has a host of new researh choices needed to construct the turrets. New textures are added and each turret has its own attributes.
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So what is Superior Crafting? Well, it's my vision on how a redesign of the research tree and production chain can enhance the feel of starting out alone and isolated on a new world. With Superior Crafting, you start with minimal items you can build, and must research your way up to the more advanced items. The production chain is also enhan
- 3.0MB
- 1.1k
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So what is Superior Crafting? Well, it's my vision on how a redesign of the research tree and production chain can enhance the feel of starting out alone and isolated on a new world. With Superior Crafting, you start with minimal items you can build, and must research your way up to the more advanced items. The production chain is also enhan
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Finally figured i'd bring this mod over for the non steam users. So this mod lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was suggested by Gwazi Magnum. Also contains realistic rooms lite
- 903KB
- 1.0k
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Finally figured i'd bring this mod over for the non steam users. So this mod lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was suggested by Gwazi Magnum. Also contains realistic rooms lite
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Rimfire adds fourty-eight craftable and researchable, carefully balanced weapons to Rimworld along with a means to toggle whether certain weapons will spawn.
- 1.3MB
- 912
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Rimfire adds fourty-eight craftable and researchable, carefully balanced weapons to Rimworld along with a means to toggle whether certain weapons will spawn.
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This was a small mod that add some clutter aka. furniture to the game. Somthing just to throw in there so colony will look a bit more diffrent.
- 1.3MB
- 837
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This was a small mod that add some clutter aka. furniture to the game. Somthing just to throw in there so colony will look a bit more diffrent.
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Sparkling Worlds - Glittertech on the Rim
This mod adds the ability to craft more items usually only available through trading.Additionally there are more items, a new faction and much more...
- 9.5MB
- 754
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Sparkling Worlds - Glittertech on the Rim
This mod adds the ability to craft more items usually only available through trading.Additionally there are more items, a new faction and much more...
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This is my collection of small mostly independend items of various kinds. Where possible these items are made with mod compatibility in mind.
- 369KB
- 658
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This is my collection of small mostly independend items of various kinds. Where possible these items are made with mod compatibility in mind.
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Pawn State Icons (Rimworld PSI)
Shows small health-tracking icons near all of your colonists and prisoners.
- 791KB
- 656
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Pawn State Icons (Rimworld PSI)
Shows small health-tracking icons near all of your colonists and prisoners.
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A small mod that adds a number of defences. It is in its early stages so any feedback is highly appreciated. I am planning on adding more turrets, artillery, colonist weapons and defensive barriers.
- 352KB
- 587
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A small mod that adds a number of defences. It is in its early stages so any feedback is highly appreciated. I am planning on adding more turrets, artillery, colonist weapons and defensive barriers.
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Enhanced Defense-Phoenix Edition
This mod has been created with a number of distinct modules. Theses are designed to allow you to only have to use the parts of the mod that you want to including:DeepStrike, Embrasures, EMRG turret, LaserDrill, MortarAmmo, OmniGel, PersonalShields, Shields and WirelessPower.
- 4.1MB
- 585
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Enhanced Defense-Phoenix Edition
This mod has been created with a number of distinct modules. Theses are designed to allow you to only have to use the parts of the mod that you want to including:DeepStrike, Embrasures, EMRG turret, LaserDrill, MortarAmmo, OmniGel, PersonalShields, Shields and WirelessPower.
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This mod adds several well balanced vanilla-like weapons. If you would like to add a specific weapon/firearm just leave a comment and i will consider the suggestion.
- 857KB
- 565
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This mod adds several well balanced vanilla-like weapons. If you would like to add a specific weapon/firearm just leave a comment and i will consider the suggestion.
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Adds a space cat faction. They like the cold. They hail from a planet that could be described as an arctic nightmare to humans, but it is nice and cozy to the cold-loving cat people. After developing FTL travel they have decided to unite their home planet and expand their empire at an unprecedented speed. While generally friendly, they will not to
- 5.9MB
- 530
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Adds a space cat faction. They like the cold. They hail from a planet that could be described as an arctic nightmare to humans, but it is nice and cozy to the cold-loving cat people. After developing FTL travel they have decided to unite their home planet and expand their empire at an unprecedented speed. While generally friendly, they will not to
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Disables or reduces friendly fire in RimWorld
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This mod adds ways for your colonists to efficiently and centrally heat their homes and workplaces. Includes: - Vents: Allows heat to be shared between rooms while maintaining colonist privacy. - Industrial Heather: A larger heater, can efficiently heat large rooms and bases.
- 32KB
- 494
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This mod adds ways for your colonists to efficiently and centrally heat their homes and workplaces. Includes: - Vents: Allows heat to be shared between rooms while maintaining colonist privacy. - Industrial Heather: A larger heater, can efficiently heat large rooms and bases.
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No Mood Loss on Prisoner Sold or Died
Remove mood penalties from "innocent prisoner died" now labelled "prisoner died" and also from "prisoner was sold". Bonus: Hilariously ironic description for the moods that now are only thoughts with 0 mood effect.
- 27KB
- 415
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No Mood Loss on Prisoner Sold or Died
Remove mood penalties from "innocent prisoner died" now labelled "prisoner died" and also from "prisoner was sold". Bonus: Hilariously ironic description for the moods that now are only thoughts with 0 mood effect.