Rimworld
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Project Armory Development Team

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  • Project Armory 3 for Alpha 10 is here!

    Project Armory has went through a major overhaul, both graphically and XML-wise. The improvements were made for the mod to be as playable and as balanced as possible. We have created a system to calculate all of the weapons' parameters for rimworld following the real world weapon's parameters, meaning that bullet speed, damage, weapon rate of fire and range are calculated using real world metric values of the weapon in question. For Sci-fi weapons this is, obviously less true, for finding their parameters, and also the way they work may force us to convert certain in-game values to our system and try to apply an optimal, balanced way to calculate sci-fi weapon's in question parameters.
    Another major thing outright noticeable is the graphical overhaul. There is a substanti...

  • Project Armory Version 2.17 for Alpha 8 is available!

    We are proud to announce that Project Armory 2.17 for Alpha 8 is finally here! We thank you so much for all your support during the update progress!
    This update bring new explosive (balanced) ammunition type to the bolters and 4 new weapons including the CS-18 toy gun (that have been laying around  in previous versions unfinished for some reason.) and DL44, DH17 Blaster EE-3 Carbine Rifle from Star Wars. This version also contains some fixes. See the Changelog for more information.
    ...