
AI (SP):
Improved reaction and health of enemies;
Restored a string of conversation in escape1;
Fixed soldier action on the bridge in baseout, he now launches correctly the grenade before shoot with machinegun;
Zombies now try to get close quickly to the player at every cost;
Little changes in some cutscenes;
Fixed script to avoid lags in norway level;
Bosses are now 2 times stronger than default;
Included a vanilla AI fix pack for original difficulty with fixes;
GRAPHIC (for SP/MP):
Retextured weapons, monsters and characters;
Added reflections to weapons;
New muzzleflashes effect;
New coronas;
New blood textures;
HD crosshairs and fonts;
New V logo and flags in menu;
Reflections for helmets and leather uniforms;
X-Creatures has now shiny metal armors;
Better materials for wood, water, metal, wallpapers, machines, floors, glass, vehicles and mapobjects;
HD upscaled textures for all levels;
New effects for console;
MG42 from Wolfenstein:ET;
Fixed transparency of water surfaces and some windows;
Included Beta Thompson gun model from E3 2001;
Included autoexec files for max and extreme quality;
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