Resident Evil 7
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Blackserena53

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blackserena53

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Stat modification of the AW01R (non-RT version)

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Have you ever wonder why such an incredible Anti-B.O.W. weapon was nerfed to the point that it becomes a measly handgun with 3 rounds capacity? No semi-auto handgun in this world can even hold that less of an ammo.
Even then the damage of this so called Anit-B.O.W. still doesn't makes any difference for anyone venturing into the Bakers farm.
Therefore i presented you with this:

-AW01R now holds 15 rounds and comes with a built-in infinity reloadable ammo.
-AW01R now shoots 5 tightly clustered shot that deals 1200 million damage each (onx1 Difficulty Adjustment) total of a whopping 6Billion damage at all ranges. It still cannot bypasses invulnerable phases of certain enemies such as Jack or Marguerite but leaves their HP at 1 as scripted in the game.
-Works on all difficulty and also Nightmare/NightTerror DLCs.

It's an overkill, yes but what would you expect less from a weapon that should be designed to eradicate all types of Mutamycete-bioweapons. For bullet sponge enemies, even a little scratch on a toe finger will kill them instantly. A True Ultimate Anti-B.O.W. weapon that worthily deserves to bear the name Albert Wesker 01(Replica).

Ps. I strongly advise not using this mod with RE NET enabled or using it for competitive purposes as it is considered cheating and would result in a ban from those sites. For cleanhouse fun gaming purpose only!
Ps2. This is a stat modification. You still need to unlock the gun to use it.
Ps3. Non-RT version (DX11) only
If you are having installation problems with mod manager mentioning: wrong version
=check : right click on the game -> properties -> Betas, if the option is "none" it means you are using the ray tracing(dx12) version and this mod will not work.
To FIX this choose "dx11_non-rt" istead of none, the game will then redownload again. After finished downloading go to mod manager and press re-read game archives. The mod should then work.
=Most mod that comes before DX12 update wont work with the raytracing version. This also applies to RE2RE and RE3RE. There are people who finds a way to do mods for the new version but i have not been able to work on that yet. Therefore i deeply apologize for the inconvenience. 

Special thanks to moddingHaven/REmodding community
RETool by FluffyQuack
RE_RSZ.bt template for the 010 editor by alphaZomega
Kayal for confirming and testing compatibility with VR version