Resident Evil 6

File information

Last updated

Original upload

Created by

s1mpl311

Uploaded by

s1mpl311

Virus scan

Safe to use

About this mod

This mod replaces Agent from Resident evil 6 with D.A.R from Killing Floor including Ada's campaign menu and Mercenaries lobby image.

Requirements
Permissions and credits
Changelogs
Donations
Here is the mod i made.
This is my first character import i ever created for RE6 and i'm still new to it.
This mod is compatible with Fluffy's Mod Manager - https://www.fluffyquack.com/modding/

Stuff i used during the mod creation process:
RER/RE6 MOD TOOL FOR BLENDER 2.7 addon by aman and his tutorial (if you reading this, you are an awesome person! Thank you!) - https://residentevilmodding.boards.net/thread/3553/rer-re6-mod-tool-blender?page=1
Blender 2.79 for rigging and exporting all the files to Resident Evil 6
Blender 2.92 to render image for Mercenaries Lobby Picture in Eevee Engine
Photoshop CS6 for creating normal, roughness maps, porting textures and Mercenaries Lobby Picture into the game.
UE Viewer by Glidor for exporting textures and model from Killing Floor - https://www.gildor.org/projects/umodel
Fluffy's Arc Tool by Sectus (FluffyQuack) for compiling everything together into 6 separated arc files - https://residentevilmodding.boards.net/thread/481/arc-unpacker-repacker-v0-428
Josh Gambrell and his tutorial on how to fix artefacts (this tutorial really helped me out to fix bugs with vertices on D.A.R's arms, so kudos to him) - https://www.youtube.com/watch?v=0T3QdLJOBF8&t=249s

How to install the mod:
1.1. Install using Fluffy's mod manager (extract this into "RE6\mods\" where the mod manager is)
OR
1.2. Unpack files into the directory where RE6 is installed (files will be overwitten, so it's highly recommended to make backup).

How to uninstall the mod:
2.1. Uninstall mod via mod manager.
OR
2.2. Manually restore file backups.

Hands aren't rigged in this mod, because you have to create a lot of hands from a specific model and place them in different LODGroup, and the fact is, not all of the LOD meshes will be visible in the game, it could be a limitation when you do these kinds of mods, or you can use the existing ones and not touch them at all, but a robot with human arms, this probably can't be right.

This mod wasn't tested in multiplayer or coop, so if you happen to play with this mod in coop or MP, please, leave a comment if this works online without any problems.

If you have any questions, please, PM me on gmail - [email protected]
OR
on Steam - https://steamcommunity.com/profiles/76561198095463676/

Enjoy the mod :)