About this mod
The Steel Beast stage of Resident Evil 6 with zombie enemies instead of javos... But zombie fuel can't melt steel beasts...
- Permissions and credits
- Mirrors
Steel Beasts with zombies instead of javos! Regular and No Mercy flavored.
It's totally playable from the start to the end, besides some silly bugs and shenanigans (like dogs acting like they are on a THPS game sometimes), but nothing that is game breaker.
So, I've changed my tactics, I convert the the "em" files from the zombie map to the base map now, don't mess with the other files anymore. The rest is about the same, change positions and going to of the new monsters (the zombies) for the positions and going to of javos.
Bugs (that I don't know how to fix :v, if you know please give me a heads up! Yeah, they are the same, but I didnt use Shrieker on no mercy):
- Clothes on some zombies just get invisible with their body parts, specially police zombies. You still can see their arms and head though.
- The Shrieker (em5500, not on the list) are spawned with a weapon, and are not offensive as I would like it to be.
The regular one is still not perfect, totally playable, but not perfect, maybe I will try and fix it later.
hope you have fun and like it! (As much as I am this time :v)
As always, you have my total and unrestricted authorization to use the mod or the directions of this post for whatever you want for what its worth. Use it in your personal project. Claim to your friends and family that you made it (or even to the whole internet, I don't really care). Hell, marry it if you feel like it. I don't want any credit at all. I just want you to have fun playing the game.