Resident Evil 6

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Last updated

Original upload

Created by

PoncianoIII

Uploaded by

PoncianoIII

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Safe to use

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About this mod

LUT filter that adds back the green filter from RE5 through ReShade.

Requirements
Permissions and credits
Recreated the green filter from RE5 as close as I can.

Installation:
  • Install ReShade into Resident Evil 6 (Direct3D 9)
  • Download the mod
  • Extract the mod into Game Folder/reshade-shaders/Textures/

How to use:
  • Launch the game
  • Press Home key to bring up the ReShade menu.
  • Skip the ReShade tutorial for now in order to follow the next steps (you can restart the tutorial through the Settings tab later on)
  • Under the Home tab, tick LUT.fx

  • Inside LUT.fx, dial in these settings:
LUT chroma amount: 1.000
LUT luma amount: 1.000
Preprocessor definitions
fLUT_TextureName: "green.png"

  • Setting the brightness to 20 is recommended since the mod is specifically tuned for that value, but considering the game being too dark on some areas, you may freely choose any brightness setting you'd like.

Known Issues:

  • It's not the most accurate recreation of RE5's colors, but it's 90% there. RE6 wasn't designed with these colors in mind, so the effect can be hit or miss.
  • In some scenes, it fits like a glove, while on others, it looks out of place. (It looks too green on darker scenes)
  • Menus and HUD elements are also affected.