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Recreated the green filter from RE5 as close as I can.
Installation:
Install ReShade into Resident Evil 6 (Direct3D 9)
Download the mod
Extract the mod into Game Folder/reshade-shaders/Textures/
How to use:
Launch the game
Press Home key to bring up the ReShade menu.
Skip the ReShade tutorial for now in order to follow the next steps (you can restart the tutorial through the Settings tab later on)
Setting the brightness to 20 is recommended since the mod is specifically tuned for that value, but considering the game being too dark on some areas, you may freely choose any brightness setting you'd like.
Known Issues:
It's not the most accurate recreation of RE5's colors, but it's 90% there. RE6 wasn't designed with these colors in mind, so the effect can be hit or miss.
In some scenes, it fits like a glove, while on others, it looks out of place. (It looks too green on darker scenes)