Resident Evil 4 (2023)
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LeonCCA

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LeonCCA

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Harder difficulty: you deal 30% less damage and you take 15% more. Balanced around NG+ with everything unlocked. You can change the difficulty values in the REframework menu!

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HARDER, BETTER, FASTER, STRONGER
Inspired by RE8's Village of Shadows difficulty, which was balanced around having new game+ gear, I decided to make this one in which you deal 30% less damage and Leon takes 15% more. It doesn't add any extra enemy placements or anything else, so it should be compatible with most mods. You're also able to switch the two values from the REframework if you feel enemies are too spongy or that you're dying too fast. I've designed it with Professional in mind, if you play it in other difficulties I can't guarantee it'll work!

The idea for this mod is to offset having fully upgraded gear in a new game+, giving the game a bit more replayability without renouncing to the challenge. It also works with regular Professional difficulty without NG+ if you're feeling crazy today!

IMPORTANT
You access the mod's UI if you tap the Insert key to open REframework then go to Script Generated UI -> Village of Shadows so you can freely tweak the parameters while you play. If e.g. Del Lago or the minecart section is too difficult, you could always swap those to your liking and then revert them with the "Reset to defaults" button

RECOMMENDATION
It's a neat pair to this mod that increases enemy drops (pesetas, ammo, etc.), to make up for them being stronger: https://www.nexusmods.com/residentevil42023/mods/1235?tab=description


OUR WORK IS NEVER OVER
Don't forget to give me some feedback! I've playtested the values for a long while, but I'd like to know if enemies feel too spongy for you, or if you're taking too much damage, new ideas for the future of the mod or if you've listened to Daft Punk lately.