Custom gradients inspired by E3 footage of the Gamecube version on CRT.
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*Update 07.03.25 repacked for Fluffy Mod Manager.
Gradients edited via GIMP.
First I applied a custom LUT going for murky blue/green and teal at shadows with yellowish highlights. Then I used a histogram while adding a "filmic curve" i.e., toe near black point, elevated midtones, and a high shoulder with muted, soft fall off at whites.
These gradients are also simulating Limited RGB (16-235) display calibrations. While gradient 1 is quite extreme and has some intentional crushing at the black point to achieve a "murky" atmosphere, there are 60% opacity versions 2 and 4, respectively, which mitigate this with less extreme application of the gradient.