About this mod
Inventory and menus sounds reworked with RE3 1999 sounds.
- Requirements
- Permissions and credits
- Mirrors
1999 Inventory Sounds
Inventory and menus sounds reworked with RE3 1999 sounds.
by ReiKaz (residentevilmodding.boards.net)
Recommended 1999 style inventory:
FrankWesker version, Nayefk93 version, Crazy Potato version.
Installation:
Use FluffyQuack's Fluffy Manager 5000.
Put .rar file to "...\modmanager\Games\RE3R\Mods" folder.
Open Modmanager and install from "Resident Evil 3 Remake" mods list.
[1999 Inventory Sounds 0.9beta info]
Just a few sfx's not finded or not changed. If not changed cause sfx uses to another stuff (eg. herb pick-up sound also uses Item Box>Take-Out sound with applied different sound pitch by game engine).
Inventory Combine>Confirm triggers <item> sfx (same item sfx used in-game maps while picking-up/inserting/using etc..)
So to have 1999 sfx after Combine>Confirm need to find all items sfx's and edit.
Problem - uses that sound in game when you pick-up item.
Possibility - find all items sfx's and change, but every item you pick-up will trigers that sound (is just you want or not having 1999 sfx on every item pick-up in map).
Can't change Item Box items scrolling sounds. Uses same sounds as main menu up-down (just lowers volume by engine).
Main menus/In-game options left-right sound (only with key press) different pitch (applied by game engine). Unknown values, edited sfx's to sound similar.
More 1999 stuff:
1999 Title Voice: Modding Forum, NexusMods
1999 Music (alpha): Modding Forum, NexusMods
1999 Intro Movie: Modding Forum, NexusMods
1999 Nemesis S.T.A.R.S. Voice: Modding Forum, NexusMods
Nemesis Classic Head: NexusMods
Nemesis Classic Style: NexusMods
Classic Mercenaries 1999: NexusMods
(use "Default" Carlos costume)
Classic RE3 Project (1999 3D Models): Modding Forum
Search more (like Classic Jill) at Modding Forum - RE3 Mods Releases and Nexus.
Inventory and menus sounds reworked with RE3 1999 sounds.
by ReiKaz (residentevilmodding.boards.net)
Recommended 1999 style inventory:
FrankWesker version, Nayefk93 version, Crazy Potato version.
Installation:
Use FluffyQuack's Fluffy Manager 5000.
Put .rar file to "...\modmanager\Games\RE3R\Mods" folder.
Open Modmanager and install from "Resident Evil 3 Remake" mods list.
[1999 Inventory Sounds 0.9beta info]
Just a few sfx's not finded or not changed. If not changed cause sfx uses to another stuff (eg. herb pick-up sound also uses Item Box>Take-Out sound with applied different sound pitch by game engine).
Inventory Combine>Confirm triggers <item> sfx (same item sfx used in-game maps while picking-up/inserting/using etc..)
So to have 1999 sfx after Combine>Confirm need to find all items sfx's and edit.
Problem - uses that sound in game when you pick-up item.
Possibility - find all items sfx's and change, but every item you pick-up will trigers that sound (is just you want or not having 1999 sfx on every item pick-up in map).
Can't change Item Box items scrolling sounds. Uses same sounds as main menu up-down (just lowers volume by engine).
Main menus/In-game options left-right sound (only with key press) different pitch (applied by game engine). Unknown values, edited sfx's to sound similar.
More 1999 stuff:
1999 Title Voice: Modding Forum, NexusMods
1999 Music (alpha): Modding Forum, NexusMods
1999 Intro Movie: Modding Forum, NexusMods
1999 Nemesis S.T.A.R.S. Voice: Modding Forum, NexusMods
Nemesis Classic Head: NexusMods
Nemesis Classic Style: NexusMods
Classic Mercenaries 1999: NexusMods
(use "Default" Carlos costume)
Classic RE3 Project (1999 3D Models): Modding Forum
Search more (like Classic Jill) at Modding Forum - RE3 Mods Releases and Nexus.