Resident Evil 2 (2019)

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ARC117

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ARC117

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About this mod

Several eye color mods for Claire.

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So I've been playing with textures for a bit and I decided to change Claire's eye color. These do not necessarily aim to be realistic, but rather give Claire some different looks. There are people whose eye color changes depending on their mood, and I think that's a very cool feature and is part of the inspiration for the mod.

Here is the list of all available ones so far:

-Blue: brighter, more saturated than the boring vanilla texture. Think Selene from Underworld, though not exaggerated.
-Gray: straightforward.
-Pink: 'cause, why not.
-Blind: poor Claire won't see danger coming.
-Green: somewhat like She-Hulk.
-Darker green: more of a normal color, still saturated.
-Heterochromia: Professor Xavier would be proud.
-Yellow: In medieval times, yellow/gold/orange eyes were fairly common in Europe. But it was considered a sign of lycanthropy and all people with this eye color were killed. No shit. Nowadays, hazel eyes are the closest thing.
-Fantasy: based on a particular artwork I did a while ago.
-Demonic black: not really my thing, but I thought someone might like it.

Known issue during testing: Under certain light conditions, both "blind" and "demonic black" textures don't work correctly and Claire's pupils are clearly visible. Probably due to normal maps or some other texture I'm too lazy to edit.

Install one at a time using Fluffly Manager. These textures probably won't work with mods that replace Claire's vanilla head. Do let me know however, and feel free to post some screenshots.

Tools used:
Noesis (plus scripts from alphaZomega)
Photoshop
NVIDIA Texture Tools