Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Zeratulsparta for his really helpful video tutorial Maliwei777 & the team that made the 3DS Max import/export scripts AlphaZomega for his scripts & tutorials FluffyQuack for his mod manager
Hello, this mod gives Claire a standard RPD uniform, mainly inspired by Rita from RE Outbreak
For those curious, what I did was take an RE3R officer's model and adjusted it to fit Claire's body, closed the shirt and added a tie, and (although hard to see) the nameplate also has Claire's name on it :)
Replaces Noir costume
Install with Fluffy Manager, drop the .rar in modmanager/RE2R/Mods folder and install
Big update 10/08/21
I revisited this mod and ended up reworking on it, I made a lot of adjustments and improvements here and there, along with a gloves addon because gloves are cool
Another not so big update Oct 15, 2022
I competely forgot I made a couple of addons months ago which remove the utility belt and radio to make it look more like the RE Outbreak uniform, I also changed & improved the render/costume select images cause I didn't really like the previous ones lol, I've learned more Blender tricks for texturing soooo yeah