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ironglandx

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Ironglandx

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About this mod

Terminator Vision, now with a zoom window, updated visuals to see shapes in the equipped Crosshairs. I have conducted extensive testing, but if there are any issues, let me know! Awesome with the First Person Mod. Enjoy! (Need ReShade) https://reshade.me/

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Terminator Vision with amazing visuals and a Zoomed Crosshair function in the upper right hand corner of the screen! Great for those headshots in the distance! I will consider this T-850 vision... If you look at something with the Crosshairs, you can see the shapes that make it, almost outlining the object or target! 
Install ReShade to RE2R. Once installed, replace the "Layer.png" with my Terminator Crosshair labeled "Layer.png" in the Texture Folder of your ReShade-shaders File under RE2R Source Folder BEFORE you start the Game! Otherwise, you get the Standard Layer message when you start the Terminator Vision Shader. Then copy and paste "Magnifier (Terminator).fx" into your Reshade folder under "Shaders" in the Game files under Reshade-shaders.  Voila! Now you are good to go! And yes, this also looks amazing in First Person View! Note: I have Changed the visuals on this update, so you don't even need the flashlight anymore, The Terminator can see EVERYTHING now!

P.S. Will be considering including an information page on the upper left corner in the future. Like the one in RE2R that displays enemy health information for you to use, FPS, etc. 

If someone knows how to do the scrolling of text and coding for Terminator Vision, please; either let me know, or fix up this mod and re-upload! Just Let me know so I can play with it too! 

You have my permission to download and fix up this mod however you see fit, but if you re-upload it, please credit me and the others below! Thanks! Enjoy and Terminate the leader of the undead resistance...the Nemesis!

Credits go to...

-ReShade for the Shading software. Download the latest version at: https://reshade.me/ .
-PrayDog, for creating such an Awesome First Person Mod for RE3R! Link for the Mod is: https://github.com/praydog/RE2-Mod-Framework.
-wlfr, for creating the Magnifier.fx coding for Reshade with other coders! Great Job!