Remnant II

Hi,

So I seem to have taken 2 steps forward, 1 step back in this update. So here is the breakdown.

This version adds some much needed customization features in the form of sliders (commonly used for body morphing, and material parameters). It also comes with an offline version, please let me know if it works as expected!

Alongside other upgrades, the main feature I was stress testing was the Addon System. Initially, Ashley was developed as an Addon, which worked beautifully well. But I later discover the Addon System doesn't interact nicely with coop play (due to order of initialization and mod loading limitations). This is sad news because the new features I added would benefit greatly from it, it would have allowed:

- Separated mod logic completely from character models. A good use case of this is releasing an offline version of the mod. Instead of it being a 500mb duplicate, it would instead be a small logic change a few kBs large!

- Ability to update individual characters = smaller update size and opt-in basis. This is crucial because I didn't add much slider and material customization to the characters yet. It would have been nice to add it per character as I see fit. It also makes fixing minor issues like skinning/clipping issue more pleasant for users.

As a result, Ashley was bundled with the base mod for now. What this means is that I would avoid releasing new versions and models before making the Addon feature fully compatible with coop. Ignoring this milestone makes the mod bloated, larger, and harder to fix up long term.

In the meantime, enjoy!

Article information

Added on

Written by

SFMStudio

0 comments