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MartianMadmanUploaded by
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Activity logs
This page was last updated on 23 May 2023, 4:51PM
- Changelogs
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Version 0.9.41
- Use the correct lower-specs 1st Person Packed files.
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Version 0.9.31
- Fix ammo box collision bug. Issue caused by previous update.
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Version 0.9.4
- Attempt to reduce severity of rl_d3d_light's exceeded error by slightly reducing large light draw distance and disabling salvage highlights.
- Immediately remove distant spawned salvage to reduce number of world objects from exceeding engine limitations.
- Prevent debris collisions from interrupting health regeneration.
- Change dual pistols player jump animation for 1st person view.
- Fix salvage tutorial message not showing at the correct time.
- Slightly reduce lighting draw distances for lower-specs.
- Prevent falling from interrupting player health regen.
- Replace more death animations with ragdoll physics.
- Improve player model clipping for 1st person view.
- Increase swapping speed of the fast hands upgrade.
- Slightly reduce amount of salvage received.
- Increase crouch to stand view switch speed.
- Adjust camera positions for 1st person.
- Slightly increase weapon pickup radius.
- Improve auto targeting for gamepads.
- Increase fov for walkers.
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Version 0.9.3
- Remove no_auto_delete flag for spawned salvage to hopefully fix entities not always spawning.
- Change shotgun and charge launcher player animations for 1st person view.
- Add alternate version of Madmod optimized for older computers.
- Disable homing projectiles for flyer and heavy walker.
- Improve collision physics for ammo boxes.
- Redo tweaks to rfg_stress_controls.xtbl.
- Increase draw distances even more.
- Fix more potential ai issues.
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Version 0.9.2
- Slightly reduce ammo pickups for a few more weapons like the plasma beam, charge launcher, and singularity cannon.
- Disable homing rockets for rpg and exos because it feels too guided and removes a factor of player skill.
- Change player in air melee animations for 1st person view.
- Tie leo rocket launcher fire rate to mouse click rate.
- Optimize use of projectiles for flyer secondary fire.
- Optimize use of projectiles for leo rocket launcher.
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Version 0.9.1
- Increase return to mission area countdown timer to absurd levels to basically disable the feature.
- Limit charge launcher max projectiles to 32 because of engine limitation.
- Adjust lod_properties.xtbl to potentially fix more lights not working.
- Fixed AI bugs caused by the increased weapon firing distances.
- Changed many player animations to improve the 1st person view.
- Optimize use of projectiles from RF exo secondary fire.
- Tie heavy walker primary fire rate to mouse click rate.
- Restore original npc burst size to fix more ai issues.
- Optimize use of projectiles from flyer secondary fire.
- Utilize more of the player model in 1st person.
- Tie RF exo alt fire rate to mouse click rate.
- Fix missing visual features in 1st person.
- Increase pre-placed salvage pickup radius.
- Adjust salvage multiplier.
- Adjust game difficulty.
- Reduce ammo pickups.
- Adjust turret view.
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- Author's activity
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May 2023
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23 May 2023, 4:52PM | Action by: MartianMadman
Attribute change
'File \'Madmod\' category changed to Old versions.'
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23 May 2023, 4:51PM | Action by: MartianMadman
File added
'Madmod [version 0.9.5]'
November 2022
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01 Nov 2022, 3:13AM | Action by: MartianMadman
Readme file added
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01 Nov 2022, 3:13AM | Action by: MartianMadman
Changelog added
'Change log added for version 0.9.41'
October 2022
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24 Oct 2022, 1:41AM | Action by: MartianMadman
File added
'Madmod [version 0.9.41]'
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24 Oct 2022, 1:40AM | Action by: MartianMadman
Attribute change
'File \'Madmod\' category changed to Old versions.'
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22 Oct 2022, 3:52PM | Action by: MartianMadman
Readme file added
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22 Oct 2022, 3:52PM | Action by: MartianMadman
Changelog added
'Change log added for version 0.9.4'
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22 Oct 2022, 1:19PM | Action by: MartianMadman
Attribute change
'File \'Madmod\' category changed to Old versions.'
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22 Oct 2022, 1:19PM | Action by: MartianMadman
File added
'Madmod [version 0.9.4]'
September 2022
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03 Sep 2022, 7:24PM | Action by: MartianMadman
Mod mirror added
'https://www.moddb.com/mods/rfa-madmod'
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03 Sep 2022, 7:24PM | Action by: MartianMadman
Mod mirror added
'https://www.moddb.com/mods/rfa-madmod'
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03 Sep 2022, 3:29PM | Action by: MartianMadman
Attribute change
'File \'Madmod\' category changed to Old versions.'
August 2022
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30 Aug 2022, 2:53AM | Action by: MartianMadman
Readme file added
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30 Aug 2022, 2:53AM | Action by: MartianMadman
Changelog added
'Change log added for version 0.9.31'
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30 Aug 2022, 2:51AM | Action by: MartianMadman
Attribute change
'File \'Madmod\' category changed to Old versions.'
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30 Aug 2022, 2:51AM | Action by: MartianMadman
File added
'Madmod [version 0.9.31]'
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30 Aug 2022, 12:32AM | Action by: MartianMadman
Mod image added
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30 Aug 2022, 12:32AM | Action by: MartianMadman
Mod image added
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30 Aug 2022, 12:31AM | Action by: MartianMadman
Mod image added
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- Mod page activity
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January 2024
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24 Jan 2024, 3:10PM | Action by: DoZee82
Tracked
'Madmod'
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06 Jan 2024, 12:27PM | Action by: williams0507
Tracked
'Madmod'
September 2023
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28 Sep 2023, 7:42PM | Action by: shadownate222
Tracked
'Madmod'
June 2023
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29 Jun 2023, 2:45AM | Action by: anthony976
Endorsed
'Madmod'
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18 Jun 2023, 8:07PM | Action by: weylinf
Endorsed
'Madmod'
May 2023
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29 May 2023, 6:39AM | Action by: Deleted15411934User
Tracked
'Madmod'
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07 May 2023, 10:49PM | Action by: nerdynegro89
Tracked
'Madmod'
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05 May 2023, 12:54AM | Action by: sebastianyyz
Endorsed
'Madmod'
December 2022
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25 Dec 2022, 5:42AM | Action by: boarkicker
Tracked
'Madmod'
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23 Dec 2022, 10:33PM | Action by: kylevictor2001
Tracked
'Madmod'
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