Red Dead Redemption 2
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crossed99

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crossed99

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About this mod

This mod attempts to prevent weapons from being automatically reloaded while they're holstered/stored, when activating deadeye or when they're empty.

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Version 0.9.1.2.
- Other mods that use the 'R' key should be working again (as long as you don't have a weapon equipped)
- Made sure the mod doesn't interfere with using non-weapon items like lasso, fishing rod, etc... for real this time.
- The ammo counter should disappear now with the rest of the HUD, eg: during kill cam.
- The ammo counter should move to the left while you're wanted, to prevent overlapping with the wanted HUD element.
  This isn't working perfectly yet, I'll try to improve it..
  Also, not sure how well this new position works with different resolutions, I can add another ini option for fine tuning it if needed.

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This mod has three main parts:

1. No automatic reload when using deadeye.
You can disalbe this feature in the ini.

2. No automatic reload while weapons are holstered or stored on your horse.
The mod remembers the last five weapons you equipped of each type (last 5 revolvers, last 5 pistols, etc...) and keeps track of their ammo count. 
Known issues: 
-Dual wielding two of the exact same weapons will make one of them reload, the mod can only track one of each weapon. I don't think this can be fixed with the tools available to us right now..
-Doesn't work with the LeMat Revolver.

3. No automatic reload when a gun is empty.
This is the messy part, you can disable this in the .ini if you'd like to use the rest of the features without this one.
The game's ammo counter will display incorrect numbers, that's part of the trick I use to prevent auto reload and not likely to be fixed. To circumvent this I made my own ammo counter, unfortunately it can only display ammo that's currently in your guns, and not the overall amount in your inventory.. (check out the image or video to see how it looks). You can disable my ammo counter in the .ini, but if you decide to use it you have to disable the vanilla ammo counter in the game's settings.
Other known issues: 
-The ammo counter will possibly be positioned incorrectly depending on the resolution / aspect ratio of your monitor. You can correct it for yourself in the .ini file.
-Single shot rifles will auto reload.
-Does not work correctly with the Mauser pistol, the LeMat Revolver and John's Cattleman Revolver.
-When you completely run out of a certain type of ammo the last bullet might get stuck in your gun. Holstering and re-equipping the gun should solve this.
-I haven't tested it with exotic or gang weapons (let alone mod weapons..).

Compatibility:
This mod disables the normal reload button when you have a gun equipped, if a mod uses the reload key it will only work when you don't have any guns in your hands.
If you're an author you can (probably) solve this issue by making your mod work with disabled reload key:
PAD::IS_DISABLED_CONTROL_JUST_RELEASED(0, key("INPUT_RELOAD"))

Installation:
Download NoAutomaticReloadEver.rar, extract it and drop the files into you Red Dead Redemption 2 game folder.

You're going to need Script Hook By Alexander Blade.