The Rise of King Bertram Red Dead Redemption II
[img]https://i.imgur.com/UzU8Bil.png[/img]
The Rise of King Bertram
How I would describe this in terms of how it feels:
The first minute: Rise of King Bertram ala Marlo taking out Prop Joe (but more direct I suppose)
The remaining minutes: are like a never ending really great Bud Light commercial from the early 90s with occasional clips of Braveheart/Times Square NY Eve
Epic Gladiator Arena Celebration featuring Spirits, Refreshments, Professional-level Dancing Entertainment selected from across the lands, and occasional combat (A bear and a Lion too)
A couple of edits I would like to make but it's time to work on more content and it's never a good idea to obsess over something you've already put an obsessive amount of time into that no more than a few people will ever see or care about. All in all, I have no regrets about this one.
I mistakenly recorded the FPS on a couple recording sessions after upgrading my GPU from a GTX 970 to an RTX 3080. If you want to see the difference between the two GPUs this is a great example. The clips with the FPS on upper right and the rest of the night clips (in addition to anything that doesn't look washed out or lacking in FPS) were recorded with the new GPU. I spent a day a couple weeks ago recording static shots using my decade old GPU with the intention of using the video project as a sort of static/ambient shot bank for a multi episode series involving gladiator fights, however I decided to just blow it all on this one and get to work on the next volume of Euphoria Ragdoll Showcase videos.
Hope you enjoy it as much as I enjoyed putting it together. I'm not really into Celtic metal or whatever this would fall under, but like my previous rarely seen video Altered Beast: Red Dead Redemption it fits perfectly in instrumental form.
So many mods used in the production of this but the one's that immediately come to mind are Rampage Trainer, JediJosh Trainer, and Red Dead Trainer (which opened the door to exploring how to use animations via rampage). Cinematic cam, Zen, Serenity, Collerium (which I opted to go with for the 1436.28 version of the static game over Vestigia which I still use with 1311 static version and main steam version despite being dark). I need help getting Vestigia to even work on 1436.28 - something to do with scripthook if anyone wants to throw me a rope I would love to raise the ped limit to 250 over 150.
The night dancing animations are I believe a variation of the Snake Dancer. I am currently going through thousands of animations and compiling a list of ones that I feel can be used to improve my videos. Some of them are looping, for the ones that are reactions, utilizing the Rampage shortcut via F12 and 0,9,8,7 etc (with possie turned off) will allow a lot of animation use on command. I'm looking forward to finishing the list and I will share on here when done - If you have any input or advice specific to animations or anything I always want to hear about it. I'm kind of obsessed with this game as a cinematic sandbox and I'm getting kind of worried that with each passing day, despite dismal views/reception, my interest and obsession continues to grow.
I switched over to Vulkan for this video (as a result of the new GPU) but don't mind reduced frames at max quality. Even at 1080p I am happy with 50 when I have a ton going on at once. Bit if you notice anything that I could do to improve or have an opinion on Vulkan/Direct X12 please let me know (if anyone goes as far as to read this).
All Hail King Bertram
[img]https://i.imgur.com/L7UodwW.png[/img]
[img]https://i.imgur.com/SaPqwGF.png[/img]