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Abooshba

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Abooshba

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63 comments

  1. brokeboy777
    brokeboy777
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    im not sure if the mod is working because i was behind a rock in cover, i was trying to do a hideout from the mod Bandit Hideouts. I had killed one person, then they saw me through the rock then started shooting. is this a bug with bandit hideouts? also heard law mods can affect this mod, so to let you know im using the mod "Rededrunk's Realistic Law Dispatch Response."
    1. Abooshba
      Abooshba
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      As I have said to others that bring up conflicts, if you installed correctly there should be none and mine should override other mods.

      I would suggest trying on multiple outposts and on more than one occasion before saying there is an issue. You wont always be out of an NPC cone of vision and failing to kill in one shot can get you caught which is especially the case if you use PDO. Also the person you kill has to be out of other enemies cone of vision.

      If you are still struggling there is a variation of this mod someone made which completely disables ped vision and hearing but that isnt what I wanted to go for personally.
    2. GunterSeverloh
      GunterSeverloh
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      I would suggest to set this setting to 0 in BH's ini if you dont already have it set:
      ATTACK_IF_ENTERED_HIDEOUT=0
      When its set to 0 then bandits will only attack if they see you, also where your mask, and use quiet weapons.

      This mod: Rededrunk's Realistic Law Dispatch Response
      Suggest testing without it, it may interfere with bandit behavior and give bandits an upgrade in their response, idk
      needs to be tested, so whatever you find out let me know and i will add it to my compatibility list on BH mod page.
    3. brokeboy777
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      Thank you, i set it to 0 and it was fixed.
    4. Abooshba
      Abooshba
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      Wowee your mod is awesome and is the sole reason i made this one! thanks for trouble shooting that :)
  2. rascameloshuevos
    rascameloshuevos
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    This is awesome, do you think you could do something similar for gta v please?
  3. JDArchaios
    JDArchaios
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    On 3x variant - is it normal that randomly-encountered NPCs like those just camping around are able to detect me approaching them from behind while I'm crouched or is the mod not working as intended? Thanks!
    1. Abooshba
      Abooshba
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      Not sure why this would happen tbh, unless R* has some kind of random encounter system that would trigger you to be detected no matter what this shouldnt happen as my mod effects all peds. test it by doing an outpost or something if it works then its likely what i said above.
    2. JDArchaios
      JDArchaios
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      It works really well when trying to clear out thug camps in the wilderness, or hell even when I'm being chased by lawmen. I could pretty much hide in a bush and shoot everyone with a bow and not get caught. But the moment I try to sneak up to some random citizen, they immediately threaten me to get my ass out of there LOL. It's not a big deal to me, I was just curious. Thanks!
    3. Abooshba
      Abooshba
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      Not sure, I know what you mean though and that could be a scripted event like I mentioned. Havent tried it myself, I dont usually sneak up on those peds but they must be coded differently because they dont have the same reactions as a hostile ped would. I imagine a boundary line that triggers their reaction when the player crosses onto their camp, irrespective of what the ped itself would see but that is just conjecture.
    4. JDArchaios
      JDArchaios
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      That makes sense. Thanks for replying! :)
  4. this mod messes with my PDO mod for sure
    1. I use it without issue 🤔
    2. have you set your own values in the config file on pdo though? i have set npc accuracy and turned off glowing weapons in the config, and straight away with this mod i noticed npc accuracy is now a lot higher and weapons are glowing again
    3. Yup my config has been altered too. No reason for this to effect that in anyway this only touches one file which only relates to ped perception not ped accuracy or anything else
    4. Same it appears to have messed mine up, I had to remove and re-add all mods to get PDO functioning. All enemies started dying in one shot to the arm or leg after installing. Not sure why though as this mod only effects pedperception, I really don't know 
    5. Quite likely an issue when installing the mod, only real explanation.
  5. Jerngryda
    Jerngryda
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    Wow, super idea! Y have noone made this sooner, just what i need : )
    1. Abooshba
      Abooshba
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      Thanks! have fun!
  6. I am using Crime And Law Rebalance, which also modifies the same file. How to make them compatible?
    1. probably just remove the file from Crime and Law Rebalance and then replace it with the one from this mod
    2. I use this also with no issue. My file should override it automatically if you put it in the correct place stated in the description and can be removed if you dont like it and CLR will have its file take over again without needing to make any other changes. thats the beauty of LML
  7. hello, I downloaded the x3 version and for me sadly it doesn´t work. I only can kill 2 and they find me
    1. Hate to say it but probably a skill issue. The mod is working otherwise you wouldn't have been able to kill anyone without being discovered. There is a variation based off of this mod made by someone else which literally turns off peds hearing and vision if you find this too difficult still.
  8. awdawdwasef
    awdawdwasef
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    How do you find the stream folder in your lml? All im seeing is my previous mods i downloaded but nothing like stream and then common data, and ai.
    1. Phuong12885
      Phuong12885
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      make a new folder in lml folder and name it stream. Then put the files in it
  9. tiger639493
    tiger639493
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    how would i merge this?
    1. Abooshba
      Abooshba
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      What with?
    2. tiger639493
      tiger639493
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      LAW
    3. Abooshba
      Abooshba
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      Dont need to. They work together fine.
    4. tiger639493
      tiger639493
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      so its alright if i just replace the file in LAW?
    5. tiger639493
      tiger639493
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      hey quick thingy, a recent mod might have stolen ur work, its called Silent West
    6. tiger639493
      tiger639493
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      just thought id let you know!
    7. Abooshba
      Abooshba
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      thanks!
  10. gl8zed
    gl8zed
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    cant tell if mod is enable npcs still have the hivemind its in lml/stream/data/ai so im not sure whats up it might be pdo or law but from the disc and comments it seems to work with both fine