Red Dead Redemption 2
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ilo4

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oli4r

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47 comments

  1. WitchFeline
    WitchFeline
    • member
    • 0 kudos
    If you're wondering why the mod isn't working, you may have to use the old version of ScriptHook. NET This needs to be updated to make it work with V2. I tested it myself.
    Old:
    https://www.nexusmods.com/reddeadredemption2/mods/70
    New:
    https://github.com/Halen84/ScriptHookRDR2DotNet-V2
    1. natdog50
      natdog50
      • member
      • 0 kudos
      Could you explain exactly how you got it to work? I attempted using the script hook link you have under new and could not get this MOD to work. Really trying to get this MOD to work.
  2. Hydro333
    Hydro333
    • supporter
    • 1 kudos
    it would be awesome to slow down reload times! they are way too fast and unrealistic and i think a cool thing about westerns is that you gotta make your shots count because reloading take a while really
    1. filosophem
      filosophem
      • supporter
      • 2 kudos
      here you go
      https://www.nexusmods.com/reddeadredemption2/mods/1122
  3. GunterSeverloh
    GunterSeverloh
    • member
    • 31 kudos
  4. vtrvitin
    vtrvitin
    • member
    • 1 kudos
    after installing this mod my weapons still reload eventually, change between 2 weapons with shots fired 5-10 seconds after that the weapons reload.. sad
    My main concern about RD2 is this automatic reload, this option should be optional in the settings, for a game that focus on realism this is huge bummer.
    I throw the file in the main RD2 folder like the other mod that im using (PED Damage Overhaul, which work as intended) the installation is different ?

    EDIT - After reading the program needed to install this mod, the program is different from PED Damage Overhaul, this mod requires "Community ScriptHookRDR2 .NET" and PED Damage Overhaul requires "Script Hook RDR2".. after installing "Community ScriptHookRDR2 .NET" the mod is working as intended, awesome mod man, played this game so much without this "must have mod", because of this simple mistake.. =\
  5. TrueSagan
    TrueSagan
    • supporter
    • 6 kudos
    Hey, I really love this mod, but is it possible to remove the auto reload when entering dead eye? Thanks again for this! 
  6. GioGr
    GioGr
    • premium
    • 44 kudos
    does wt it says
    but still the slow motion still reloads meh 
    anyway thanks :)
  7. etakhiin
    etakhiin
    • member
    • 0 kudos
    I know this was brought up before and I understand it is annoying to be nagged to do stuff for free but any chance for the possibility for a reload speed modifier mod of some sort? I wouldn't doubt it's possible but I have no idea where to start for modding, but if you even have an idea on where to start and just can't do it because life gets in the way, I would still appreciate that a huge amount. Thanks for your mod and time man!
  8. TwoKeabz
    TwoKeabz
    • member
    • 1 kudos
    hey man is it possible for you to make a mod that disables weapons autoequipping in story mode?
  9. aristidetorchia717
    aristidetorchia717
    • supporter
    • 5 kudos
    It seems the weapon still gets auto-reloaded if you switch to and fire another firearm in the meantime. Anyway to prevent this?
    1. Waldemard
      Waldemard
      • supporter
      • 0 kudos
      Got a similar thing where if you interact with anything else than your weapons, they got reloaded, for exemple : looting a body or just mount your horse and you'll get your weapons autoreloaded !
  10. Douzinator
    Douzinator
    • supporter
    • 1 kudos
    Hi, i think there is a conflict with the Custom time scale mod, can you confirm that, and possibly fix it ?
    1. PixieV
      PixieV
      • supporter
      • 211 kudos
      There is not
    2. oli4r
      oli4r
      • member
      • 1 kudos
      Seems very very unlikely this mod would interfere with other mods.
    3. magpitrs
      magpitrs
      • premium
      • 1 kudos
      Problem is, NOT every mod requires the same scripthook, and there are a lot for red dead on the Internet. Thats the problem