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emoose

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emoose

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About this mod

Increase the time before game holsters your weapon

Permissions and credits
The game holsters your weapon 3 seconds after last use, but there's a playertune.xml setting to adjust it which the game does check for, but wasn't ever included inside playertune.xml for some reason.

Just add <HoldModeTimeOutTune value="10"/> near the end of playertune.xml and now the time can be adjusted to whatever you like, shrimple as that 😺

Setup

A playertune.xml with this change is included here, to install open tune_d11generic.rpf in MagicRDR, head to tune/player/, and replace the playertune.xml with this (default is changed to 10 seconds, you can edit the time inside playertune.xml before merging it)

Also included an alternate method to adjust the time without needing to edit game data files, just extract the SUWSF zip next to your RDR.exe, you can then adjust the holster time inside the INI without needing to repack game files every time.
(the alternate method can reduce chance of conflicts with other mods - if you already have a dinput8.dll file use that instead of the one included here)

You only need one of the methods from the downloads page.

Other Mods

Check out my other script/code mods too!
No War Horse - start the game without the war horse, just like back in 2010!
Instant Loot Anims - skip the looting animation being played every single time
Dead Eye Camera Shake Fix - fixes the extreme shakiness during dead eye
Auto-Centering Uncentered! - allows increasing time before camera will auto-center

Also updated some mod tools for PC:
MagicRDR PC fork - fork of MagicRDR with some fixes for script decompiler
RASM RDR1 PC - RASM script compiler updated for RDR1 PC