File information
Last updated
Original upload
Created by
Jerry the Weekend GunfighterUploaded by
NinomaeIsshin416Virus scan
Archived files
The files in this section are for reference only and are no longer supported by the mod author. Please ensure you are using the latest version before asking for support with this mod.
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Gunfighter 3.1 Emergency Repair Pack (replaces Basic)
There are only rough updates to the AR-15 platform and pistols at the moment, so there will be a lot of potential issues, but I'll get those done as soon as possible.
It's just an emergency solution. -
Gunfighter 3.1 Emergency Repair Pack (replaces Basic) V2.0
There are only rough updates to most of guns at the moment, so there will be a lot of potential issues, but I'll get those done as soon as possible.
It's just an emergency solution. -
All in one version( Without Flashlight)
1.2.4 Update -
All in one version(without Flashlight pak)
Last Update -- 1/22/2024 -
All in one version(without Flashlight pak)
Update Device
20240107 -
All in one version(without Flashlight pak)
Last Update -- 1/22/2024(Basic and Device Hotfix1) -
All in one version(without Flashlight pak)
Last Update -- 1/23/2024(Basic Hotfix2) -
All in one version( Without Flashlight)
1.2.4.1 Update -
All in one version(without Flashlight pak)
Last Update -- 1/24/2024(Basic Hotfix 3) -
All in one version( Without Flashlight)
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All in one version
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All in one version
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pakchunk99-Mods_Gunfighter_3_AIO_P
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Date uploaded11 Jan 2024, 6:50PM
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File size1.4MB
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Unique DLs-
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Total DLs-
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Version
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All in one version(without Flashlight pak)
Last Update -- 1/12/2024 -
All in one version
Hot fix on Supernova's stance when compression -
All in one version
Hotfix for the GPNVG-18 disapear -
All in one version( Without Flashlight)
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2.0 Standard Update -2/7/2024:
Fix compatibility issue with RON1.0 Hotfix3 -
2.0 Standard Update -2/7/2024:
Fix compatibility issue with RON1.0 Hotfix3 -
(1) MCX G1/ ARWC/ ARN180 now using LVAR's animation when select Combat Grip;
(2) HK416 now using SPC9's animation when select Combat Grip; -
Animation Changer
Just cancel the yelling animation. -
(1)The animation of MCX G1 using the Combat Grip is currently changed to the one used by LVAR, for testing purposes;
(2)Fixed the problem that MK18 yelling animation still exists. -
Ballistic 1.2.4Update:
(1)Edit .300BLK JHP as Subsonic 220gr OTM, has higher Stopping Power on suspects;
(2)Improved the Stopping Power of 9x19mm and 10mmAuto again -
Ballistic :
(1)Slightly adjust ability of ammunition to unarmored parts (especially limbs) to improve the Stopping power;
(2)The ammunition (especially JHP) has a certain dismemberment ability, but it still requires quite a few shots to achieve. -
Ballistic 1.2:
(1)Slightly adjust ability of ammunition to unarmored parts (especially limbs) to improve the Stopping power;
(2)The ammunition (especially JHP) has a certain dismemberment ability, but it still requires quite a few shots to achieve. -
Basic 1.2.4:
(1)Fix muzz control for other pistols except Glock19;
(2)Some minor control adjustments to other weapons; -
1.4 Standard Update -1/22/2024:
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1.4 Standard Update -1/22/2024:
1.4 Hotfix1 --1/22/2024 【Delete 9BANG VFX file that cause potential conflict.】 -
1.4 Standard Update -1/22/2024:
1.4 Hotfix2 --1/23/2024 【Fix M24 can't be select/G36C don't have EXPS3/SR16 recoil minor bug】 -
Basic 1.2.4.1 Update-1/1/2024:
(1)Update muzz control/view model for all shotguns and MP7; -
1.4 Standard Update -1/24/2024:
1.4 Hotfix 3 -1/24/2024Fix MCX Gen1's horrifying recoil .【Need replace Basic】 -
Basic
(1)Rebuild viewmodel of MCX G1/LVAR, VKS and Shotguns;
(2)Update 870 breaching shotgun's view model when close to the doors. -
1.3 Update -1/3/2024:
1.Mainly rebuild ARs muzz control again,this time I actually did some recoil changes to make ARs feel similar,then reset the "return center" ratio to make shooting smoother;
2.Fix SR16/ARWC 's fire rate bug -
pakchunk99-Mods_Gunfighter_3_Basic_P
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Date uploaded11 Jan 2024, 6:46PM
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File size850KB
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Unique DLs-
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Total DLs-
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Version
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1.3.3 Update -1/12/2024:
1.Reworked on BCM to overall recoil to be similar to other DI platform ARs;
2.For some ARs, slight adjustments compression distance; -
1.3 Update -1/3/2024:
1.Mainly rebuild ARs muzz control again,this time I actually did some recoil changes to make ARs feel similar,then reset the return center ratio to make shooting smoother;
2.Fix SR16/ARWC 's fire rate bug;
3.Supernova hotfix. -
Basic
(1)Add Fx simulation MK18/Glock19,M16A4, STI2011;
(2)Apply the ST2011 handling in Gunfighter 2.0 version to other pistols; -
2.0 Standard Update -2/7/2024:
Fix compatibility issue with RON1.0 Hotfix3 -
Basic
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Basic
(1)Rebuild muzz control/sway/compression distance of all ARs and SMGs,sry for my fault in former version;
(2)Adjust attachments' data to make their buff almost the same(just like the old days);
(3)NVG improvement(Auto Gating et);
(4)Fix MP5 VM bug; -
Basic
v1.1_T&E:
1.Rebuild LVAR's compression distance/ Recoil Control/ Sway for testing, and change muzzle velocity to 304.8m/s;
2.Adjust attachments' data to make their buff almost the same;
3.Fix MP5A2 tacticool but buggy viewmodel bcuz of my fault; -
Pre-1.3 Test & Evaluation Ver.
Mainly rebuild ARs muzz control again.
So this time I actually did some recoil changes to make ARs feel similar when firing, it's always been on my planlist.
Then reset the "return center" ratio to make shooting smoother. -
Increased AR recoil recovery speed(Precisely, auto-centering?)
Testing and Evaluation version,but should be nice. -
Device
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1.4 Standard Update -1/22/2024
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Update 1.3:
Add Concussion Grenade(AKA Offensive Grenade) for Milsim style teams. -
pakchunk99-Mods_Gunfighter_3_Device_P
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Date uploaded11 Jan 2024, 6:42PM
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File size72KB
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Unique DLs-
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Total DLs-
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Version
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Update 1.3.3:
Add Ballistic Mask to tactical device slot -
Device
Changelog 1.2:
Add Gas Mask to the Tactical Device Slot ,make it won't conflit with NODS. -
Add more nade variants(2 9bangers,2 lethals,You can see the difference in the in-game introduction).
Testing and Evaluation version,but actually work nice for me. -
Just move M4A1/M24/M16A4/STI2011 from Basic to here
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Movment/Maneuverability 1.2 :
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1.4 Standard Update -1/22/2024
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Movment/Maneuverability 1.2.2 Update:
(1)Slightly raise the Freelook angle again;
(2)Slightly raise the low ready run speed again; -
2.0 Standard Update -2/7/2024:
Fix compatibility issue with RON1.0 Hotfix3 -
Fully beta version, may become a standalone mod.
When using breaching shotgun, the door will not be opened due to the impact.We still need to push or kick.