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Nikolay97

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Nikolay97

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About this mod

Changed Npcs aim, rate of fire and reaction time in order to be likely human.

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Changed Npcs aim, rate of fire and reaction time in order to be likely human:

-Sensible aim and (with 1.0 Hotfix 3 patch the AI aiming is 3.5, I put 4.0) rate of fire for terrorists and operators (no more laser aim and M134 rate)
-22 31 terrorists and 5 15 civilians. (Experimental)
-Same hp for terrorists and operators (160 100hp)
Sensible fire rate for both
Aim for operators and terrorist as humans
-SightDetectionAccuracy = 0.90 for less AI sight detection of players extremities
-No traps.
-Terrorists and Operators aim the belly, which corresponds to the center of mass
BoneTargetZones = "spine_1" ; Zone

(edit these to customize suspects and civilians amount)
MinCivilians = 15 
MaxCivilians = 15 

MinSuspects = 31 
MaxSuspects = 31 

(edit these to customize traps)
MinFlees = 0 ; Flee Settings
MaxFlees = 0 ;1
MaxTraps = 0 ;3 ; Max traps that should exist in a level, pre-placed and suspect-placed included
MaxTrapsPrePlaced = 0 ; Max amount of traps pre-placed before game start
MaxTrapsPlaceable = 0 ;3



Installation:
-Use Quickbms - Tool
-Put "pakchunk0-WindowsNoEditor_0_P.pak" (inside ...\Ready Or Not\ReadyOrNot\Content\Paks\) into "quickbms\ronmod aimod2\"
-Click "extract.bat". In this way "AILevelData.ini" will be extracted inside "quickbms\ronmod aimod2\sources\ReadyOrNot\Config"
You can edit what you want into "AILevelData.ini" or replace it with a modded one
-Click "repack.bat" to repack "AILevelData.ini" inside game file.
-Put "pakchunk0-WindowsNoEditor_0_P.pak" "pakchunk0-WindowsNoEditor.pak" back
-Enjoy


Recommended mod: 
No Fast Strafe For Suspects In order to avoid running suspects while they are aiming (NOT a my mod)


Edit AILevelData.ini using "Notepad++"


Note:
-I don't guarantee the mod will update, but I'll try