Ready or Not

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crazy4videogames

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crazy4videogames

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Snowed in. A small map set in a winter home in the woods.

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Snowed in. A small map set in a winter home in the woods. Probably wouldn't be what the LSPD would deal with since Los Seunos is an anology to Los Angeles, which doesn't really get snow. But I just wanted to make a snowy map and I like snow. Night version also included alongside a .pak file for intended AI numbers (reduced count on Barricaded Suspects and increase on Raid). Premise is a terrorist organisation holding a wealthy person of interest to send a message, with the aid of a criminal group. The criminal group is working with the terrorists only because they are hoping to find objects of value, and the terrorists just wanted extra man power.

A few graphical artefacts that I'm unsure how to fix as well as the fact that it looks fine in UE4 editor (possibly something to do with RoN itself?), and other issues mentioned in readme. Trying to do more with this map with breakable glass and ambient/world sounds alongside physics objects.

Any feedback for how I could improve in the future from both a level/art design and technical/UE4 point go ahead! Thanks for playing anyways if you do, and if you leave some feedback!