Ready or Not
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Created by

Mango

Uploaded by

xAlicia

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About this mod

A female voice replacement for Ready or Not.

Permissions and credits
Donations
Greetings everyone! This is my first addition to this community. I am not certain how good or immersive it will be for you, but I personally like the creation and how it turned out. I have chosen to post it here and observe where this leads. It took me a while to produce this, and it is not perfect, nor it is the finished version. Suggestions and commentators are always welcome as long as they are constructive. Don’t forget to give credit if the mod is used.

Response audio files are yet to be made.

Do not download this replacement mod from any other site, this is the only platform I will upload to.

Installation path:[Your steam path]\steamapps\common\ReadyOrNot\Content\VO\[Your selected character]

Here is a list of the modified files:
[CALL]ArrestingTarget_0.wav
[CALL]ArrestingTarget_1.wav
[CALL]ArrestingTarget_2.wav
[CALL]ArrestingTarget_3.wav
[CALL]ArrestingTarget_4.wav
[CALL]ArrestingTarget_5.wav
[CALL]ArrestingTarget_6.wav
[CALL]ArrestingTarget_7.wav
[CALL]ArrestingTarget_8.wav
[CALL]bleedout_breath_0.wav
[CALL]bleedout_breath_1.wav
[CALL]bleedout_breath_2.wav
[CALL]BlockedByPlayer_0.wav
[CALL]BlockedByPlayer_1.wav
[CALL]BreachDone_0.wav
[CALL]BreachDone_1.wav
[CALL]BreachDone_2.wav
[CALL]BreachDone_3.wav
[CALL]C2Placed_0.wav
[CALL]CollectEvidence_0.wav
[CALL]DisarmTrap_0.wav
[CALL]FriendlyFire_0.wav
[CALL]FriendlyFire_1.wav
[CALL]IncapacitatedTarget_0.wav
[CALL]IncapacitatedTarget_1.wav
[CALL]Pain_0.wav
[CALL]Pain_1.wav
[CALL]Pain_2.wav
[CALL]Pain_3.wav
[CALL]Pain_4.wav
[CALL]Pain_5.wav
[CALL]Pain_6.wav
[CALL]Pain_7.wav
[CALL]ReportArrestedCivilian_0.wav
[CALL]ReportArrestedCivilian_1.wav
[CALL]ReportArrestedCivilian_2.wav
[CALL]ReportArrestedCivilian_3.wav
[CALL]ReportArrestedCivilian_4.wav
[CALL]ReportArrestedCivilian_5.wav
[CALL]ReportArrestedCivilian_6.wav
[CALL]ReportArrestedCivilian_7.wav
[CALL]ReportArrestedCivilian_8.wav
[CALL]ReportArrestedCivilian_9.wav
[CALL]ReportArrestedSuspect_0.wav
[CALL]ReportArrestedSuspect_1.wav
[CALL]ReportArrestedSuspect_2.wav
[CALL]ReportArrestedSuspect_3.wav
[CALL]ReportArrestedSuspect_4.wav
[CALL]ReportArrestedSuspect_5.wav
[CALL]ReportArrestedSuspect_6.wav
[CALL]ReportArrestedSuspect_7.wav
[CALL]ReportDeadCivilian_0.wav
[CALL]ReportDeadCivilian_1.wav
[CALL]ReportDeadCivilian_2.wav
[CALL]ReportDeadCivilian_3.wav
[CALL]ReportDeadCivilian_4.wav
[CALL]ReportDeadCivilian_5.wav
[CALL]ReportDeadCivilian_6.wav
[CALL]ReportDeadCivilian_7.wav
[CALL]ReportDeadSuspect_0.wav
[CALL]ReportDeadSuspect_1.wav
[CALL]ReportDeadSuspect_2.wav
[CALL]ReportDeadSuspect_3.wav
[CALL]ReportDeadSuspect_4.wav
[CALL]ReportDeadSuspect_5.wav
[CALL]ReportDeadSuspect_6.wav
[CALL]ReportDeadSuspect_7.wav
[CALL]ReportDeadSWAT_0.wav
[CALL]ReportDeadSWAT_1.wav
[CALL]ReportDeadSWAT_2.wav
[CALL]ReportDeadSWAT_3.wav
[CALL]ReportIncapacitatedCivilian_0.wav
[CALL]ReportIncapacitatedCivilian_1.wav
[CALL]ReportIncapacitatedCivilian_2.wav
[CALL]ReportIncapacitatedCivilian_3.wav
[CALL]ReportIncapacitatedCivilian_4.wav
[CALL]ReportIncapacitatedCivilian_5.wav
[CALL]ReportIncapacitatedSuspect_0.wav
[CALL]ReportIncapacitatedSuspect_1.wav
[CALL]ReportIncapacitatedSuspect_2.wav
[CALL]ReportIncapacitatedSuspect_3.wav
[CALL]SCArrest_0.wav
[CALL]SCArrest_1.wav
[CALL]SCArrest_2.wav
[CALL]SCArrest_3.wav
[CALL]SCC2ClearCSGas_0.wav
[CALL]SCC2ClearCSGas_1.wav
[CALL]SCC2ClearFlashbang_0.wav
[CALL]SCC2ClearFlashbang_1.wav
[CALL]SCC2ClearFlashbang_2.wav
[CALL]SCC2ClearStinger_0.wav
[CALL]SCC2ClearStinger_1.wav
[CALL]SCC2Clear_0.wav
[CALL]SCC2Clear_1.wav
[CALL]SCC2Clear_2.wav
[CALL]SCCheckDoor_0.wav
[CALL]SCCheckDoor_1.wav
[CALL]SCCheckDoor_2.wav
[CALL]SCCheckDoor_3.wav
[CALL]SCCheckDoor_4.wav
[CALL]SCCheckForTrap_0.wav
[CALL]SCCheckForTrap_1.wav
[CALL]SCCheckForTrap_2.wav
[CALL]SCCheckForTrap_3.wav
[CALL]SCCloseDoor_0.wav
[CALL]SCCloseDoor_1.wav
[CALL]SCCloseDoor_2.wav
[CALL]SCCollectEvidence_0.wav
[CALL]SCCollectEvidence_1.wav
[CALL]SCCollectEvidence_2.wav
[CALL]SCCollectEvidence_3.wav
[CALL]SCCover_000.wav
[CALL]SCCover_001.wav
[CALL]SCCover_002.wav
[CALL]SCDeployCSGas_0.wav
[CALL]SCDeployCSGas_1.wav
[CALL]SCDeployDoorJam_0.wav
[CALL]SCDeployDoorJam_1.wav
[CALL]SCDeployDoorJam_2.wav
[CALL]SCDeployFlashbang_0.wav
[CALL]SCDeployFlashbang_1.wav
[CALL]SCDeployFlashbang_2.wav
[CALL]SCDeployFlashbang_3.wav
[CALL]SCDeployMirrorgun_0.wav
[CALL]SCDeployMirrorgun_1.wav
[CALL]SCDeployMirrorgun_2.wav
[CALL]SCDeployMirrorgun_3.wav
[CALL]SCDeployMirrorgun_4.wav
[CALL]SCDeployStinger_0.wav
[CALL]SCDeployStinger_1.wav
[CALL]SCDeployStinger_2.wav
[CALL]SCDisarmTrap_0.wav
[CALL]SCDisarmTrap_1.wav
[CALL]SCDisarmTrap_2.wav
[CALL]SCDisarmTrap_3.wav
[CALL]SCDisarmTrap_4.wav
[CALL]SCFallIn_0.wav
[CALL]SCFallIn_1.wav
[CALL]SCFallIn_2.wav
[CALL]SCFallIn_3.wav
[CALL]SCFallIn_4.wav
[CALL]SCFallIn_5.wav
[CALL]SCKickAndClearCSGas_0.wav
[CALL]SCKickAndClearCSGas_1.wav
[CALL]SCKickAndClearFlashbang_0.wav
[CALL]SCKickAndClearFlashbang_1.wav
[CALL]SCKickAndClearStinger_0.wav
[CALL]SCKickAndClearStinger_1.wav
[CALL]SCKickAndClear_0.wav
[CALL]SCKickAndClear_1.wav
[CALL]SCKickAndClear_2.wav
[CALL]SCKickAndClear_3.wav
[CALL]SCKickAndClear_4.wav
[CALL]SCMoveAndClear_0.wav
[CALL]SCMoveAndClear_1.wav
[CALL]SCMoveAndClear_2.wav
[CALL]SCMoveTo_0.wav
[CALL]SCMoveTo_1.wav
[CALL]SCMoveTo_2.wav
[CALL]SCOpenAndClearCSGas_0.wav
[CALL]SCOpenAndClearCSGas_1.wav
[CALL]SCOpenAndClearCSGas_2.wav
[CALL]SCOpenAndClearFlashbang_0.wav
[CALL]SCOpenAndClearFlashbang_1.wav
[CALL]SCOpenAndClearFlashbang_2.wav
[CALL]SCOpenAndClearStinger_0.wav
[CALL]SCOpenAndClearStinger_1.wav
[CALL]SCOpenAndClearStinger_2.wav
[CALL]SCOpenAndClear_0.wav
[CALL]SCOpenAndClear_1.wav
[CALL]SCOpenAndClear_2.wav
[CALL]SCOpenAndClear_3.wav
[CALL]SCOpenDoor_0.wav
[CALL]SCOpenDoor_1.wav
[CALL]SCPickLock_0.wav
[CALL]SCPickLock_1.wav
[CALL]SCPickLock_2.wav
[CALL]SCPickLock_3.wav
[CALL]SCPickLock_4.wav
[CALL]SCRemoveDoorJam_0.wav
[CALL]SCRemoveDoorJam_1.wav
[CALL]SCRemoveDoorJam_2.wav
[CALL]SCShotgunClearCSGas_0.wav
[CALL]SCShotgunClearCSGas_1.wav
[CALL]SCShotgunClearFlashbang_0.wav
[CALL]SCShotgunClearFlashbang_1.wav
[CALL]SCShotgunClearFlashbang_2.wav
[CALL]SCShotgunClearStinger_0.wav
[CALL]SCShotgunClearStinger_1.wav
[CALL]SCShotgunClearStinger_2.wav
[CALL]SCShotgunClear_0.wav
[CALL]SCShotgunClear_1.wav
[CALL]SCShotgunClear_2.wav
[CALL]SCStackUp_0.wav
[CALL]SCStackUp_1.wav
[CALL]SCStackUp_2.wav
[CALL]SCStackUp_3.wav
[CALL]YellAtCivilian_0.wav
[CALL]YellAtCivilian_1.wav
[CALL]YellAtCivilian_10.wav
[CALL]YellAtCivilian_11.wav
[CALL]YellAtCivilian_12.wav
[CALL]YellAtCivilian_13.wav
[CALL]YellAtCivilian_14.wav
[CALL]YellAtCivilian_15.wav
[CALL]YellAtCivilian_16.wav
[CALL]YellAtCivilian_17.wav
[CALL]YellAtCivilian_18.wav
[CALL]YellAtCivilian_2.wav
[CALL]YellAtCivilian_3.wav
[CALL]YellAtCivilian_4.wav
[CALL]YellAtCivilian_5.wav
[CALL]YellAtCivilian_6.wav
[CALL]YellAtCivilian_7.wav
[CALL]YellAtCivilian_8.wav
[CALL]YellAtCivilian_9.wav
[CALL]YellAtSuspect_0.wav
[CALL]YellAtSuspect_1.wav
[CALL]YellAtSuspect_2.wav
[CALL]YellAtSuspect_3.wav
[CALL]YellAtSuspect_4.wav
[CALL]YellAtSuspect_5.wav