Ratatouille
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right_in_the_tockles

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1SWAG1

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About this mod

DebugTools are a vanilla feature of Ratatouille, however they are not normally Enabled. This mod not only enables them, but it puts them to their full potential for modders and glitch-hunters alike. If you have questions about DebugTools please @ me in #modding. https://discord.gg/b5Gtq4a

Permissions and credits
Changelogs
[readmeordont.txt]
Disclaimer:
I do not own the TSC format, all rights belong to THQ and Asobo. By having this mod installed you are NOT allowed to submit runs to the speedrun.com leaderboard, make sure to back up and restore your files before continuing to compete or your run WILL be rejected. This mod is for educational purposes only.
This mod edits the following files:
Menu.tsc
Levels.tsc
Init.tsc
User.tsc
RTC.tsc (there is no original, delete)
trtext\tt01.pc
WORLD\ (multiple files, test, wii)
DATAS\ (multiple files, all wii)
WIP:
Be sure to re-read all of this document if you are below version 1.0, as changes are made almost everywhere.
For all of these files, all you need to place them in the folder with your overlay.exe and gamesetup.exe, if you dont know where you installed it the default location is:
C:\Program Files (x86)\THQ\Disney-Pixar\Ratatouille\Rat
Special Thanks:
TwoSpacesSG-discovering the "DReam" typo (and by exension the entirerty of Debug Tools), finding the test and wii levels, being one of my main sources of inspiration when modding this game, and also helping me almost every step of the way.
ComradeNapoleon-discovering how to make these menus accessible with their various pause menu button commands.
MasterLeoBlue-teaching me Cheat Engine and for being a supporting friend and peer through this experiance.
ThePhotoShopMaster-helping me with both the Wii and Gamecube versions of this mod.
Tadda (of WALL-E)-helping me apply knowledge learned in WALL-E to implement into Ratatouille (they both run on the TotemTech/ACE engine).
Thanks so much to all of these people, without their help I would be unable to get as far as I have with this mod, and I can't wait to make even bigger mods for this game. Thank you for downloading and happy glitch hunting!
- right_in_the_tockles
Hello:
DebugTools are a vanilla feature of Ratatouille, however they are not normally Enabled. This mod not only enables them, but it puts them to their full potential for modders and glitch-hunters alike. If you have questions about DebugTools please @ me in #modding. https://discord.gg/b5Gtq4a
Changelog:
v0.43
- Removed acronym extensions for levels that are more than just two letters (like MB_RIVER and CT_MUR)
- Added test levels to automatically extract with menu.tsc (convience)
- Cleaned up readme to account for these changes aswell as specifiying direction on accessing the menu after enabling it
- Included the preview image, potentially making the "Features" section irrelevant, will remove if so please give feedback
v0.5
-Added an actual disclaimer now (seriously, don't run with modded files)
-Edited level additions making ABSOLUTELY sure they reflect the names of the DPCs as to remove any confusion made by what levels.tsc refers to as, "nom" vs "nomcourt".
-Fixed MG_...2 levels so they actually function again.
-Almost Fixed the MULTI levels but they will only launch after you select a profile, rounds, and initials in the EXTRAS menu.
-Small additions with levels, user, and init files all for user convenience
v0.6
-Slight rebranding
-Overhauls for tt01.pc and Levels.tsc so that mission descriptions are clean and helpful.
-Fixed LINGUINIMAKING and SW SWITCH5 crashes by turning Celine back into Remy.
v0.7
- added Wii iso patch, tests pending but eventually the goal is to get it running on an actual console via homebrew, definately less helpful on the modder's side of things, at least for now.
- color coded menu.tsc and implemented Wii levels to PC (controls on hiatus).
- completely revampped this entire mod just so I can recontextualize it with everything I've learned so far (notes and ordering).
- please keep in mind that I still have more to learn (especially with levels.tsc), so the afformentioned .
- added preview images for each version (live patch).
v0.75
- separated AddRTC from Levels.tsc
- added optional file for RTC.tsc to remove cutscenes.
- finalized character descriptions (from Wii Exclusive content).
- attached notes to RTC.tsc commands and revamped command order.
- added optional file for RemyDLG.tsc to remove voice lines.
- reordered LevelMenu for efficency (can change in the future).
- added missions to LevelMenu DREAMs and CHASEs for added accuracy.
- fixed CHASE and DREAM missions on the LevelMenu.
- reordered AddLevelMenu to better reflect level accuracy regarding mission warps.
- reordered AddMISSION to match new AddRTC commands w/ notes.
v0.8
- revamped UnlockNeed with knoweldge gained from RTC.tsc testing phase.
- added more idtext in tt01.pc regarding notes in AddMISSION and UnlockNeed.
- moved additional UnlockNeed missions to an Optional File for purity/integrity's sake
Older Versions Archive: https://u.nu/olderversions