Tom Clancy's Rainbow Six: Vegas 2

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Created by

AZLAKAL and ParsleyPlant

Uploaded by

azlakal

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About this mod

All of the pistols in RSV2 have been rebalanced, and given finite yet generous ammo.

Permissions and credits
     After starting to play Rainbow Six: Vegas 2 again, I realized that the pistols in the game seemed weak, had unlimited ammunition, and
many seemed ridiculously similar. I believe the developers saw pistols as "backup weapons" and took the place of the knife or melee weapon of
most FPS games. However, real life pistols are very powerful weapons, and often can take a man in armor down in one shot. They are light,
versatile, and obstruct the user's movement in close-quarter situations very little. Police forces, SWAT teams, soldiers and soldiers of fortune all
use these weapons quite commonly, so the arguement that they are "bad" simply doesn't stand.
   
     For Version 0.8...I changed the various stats of the pistols to more realistic values
     - The P99 and the more differentiated, with the latter having a higher rate of fire but slightly less accuracy
     - The USP.40 now does more damage, and has less upward recoil 
     - The Glock 18 now fires at 900 RPM
     - The Desert Eagle does more point blank damage from it's older .357 round, but has slightly more kick and slower fire rate
     - The previosly "lower damage pistols" do much more damage, taking enemies down in 1-3 shot instead of 2-7 shots
     - All of the pistols now have finite ammunition, ranging between 120-200 rounds (which can be changed inside the ini files)
     - The Raging Bull does even more damage, but has higher recoil and slower fire rate from the .400 round
     - The 92FS now has much greater accuracy and range, and less recoil, while still adding a bit more damage
     - The old classic MK.23 now does slightly more damage, and remains the most balanced pistol of the lot

    Changes from 0.5
     - The first 3 pistols were balanced so that there would be no 1 hit kills on limbs, or on tangos with body armor
     - I improved some of the issues with the 92FS, although I believe the games reverse crosshair size to accuracy ratio is locked from modders
     - General improvements and polish, almost unnoticable except to those who really look for it
 

      As for the older version (0.5)
     - The P99 and the USP.40 are more differentiated, with the latter having a higher rate of fire but slightly less accuracy
     - The Glock 18 now fires 900 RPM
     - The Desert Eagle does more point blank damage, but has slightly more kick and slower fire rate
     - The previosly "lower damage pistols" do much more damage, taking enemies down in 1-3 shot instead of 3-7 shots
     - All of the pistols now have finite ammunition, ranging between 120-200 rounds (which can be changed inside the ini files)
     - The Raging Bull does even more damage, but has higher recoil and slower fire rate from the .400 round
     - The 92FS now has much greater accuracy and range, and less recoil, while still adding a bit more damage
     - The old classic MK.23 now does slightly more damage, and remains the most practical pistol


     To download version 0.8 (most recent), go to wherever your Rainbow Six: Vegas 2 game is located ("C:\ProgramFiles x86)\Steam\SteamApps\common\Rainbow Six Vegas 2" in my case), locate the "Keller Game" folder, CREATE A BACKUP OF THE CONFIG FOLDER, enter the config folder and open "KellerWeaponsConfig.ini". Hold left click and select all text from from "[R6Game.ConfigR6PistolMK23]"(the first pistol listed) to the last line of text before "[R6Game.ConfigR6SubMP5N]" (the first gun after the list of pistols) which should be "m_fireModeAvailability=true" and hit delete/backspace. Unpack the text file from the download, and paste it in place of where the previous data was. Save, close the config file, and enjoy your refined handguns!
     To download version 0.5, go to wherever your Rainbow Six: Vegas 2 game is located ("C:\ProgramFiles x86)\Steam\SteamApps\common\Rainbow Six Vegas 2" in my case), locate the "Keller Game" folder, CREATE A BACKUP OF THE CONFIG FOLDER, and paste the unpacked new config file inside of "Keller Game" folder!

     I also plan on rescaling the assault rifles, sub machine guns, sniper rifles, the shotguns, the gadgets, and even A.I. and Spawns! Any support or
comments would be a big help! If you have any questions, feel free to put the in the comment section. Have fun with your new pistols!