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Arsenal_X

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LordArs3nalXYT

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About this mod

An addon mod I will be actively working on to breathe some more live back into Fulltwist's Barker's Town

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The name is what it suggests, it adds well...additions to Barkerstown. Credit to @Fulltwist for the original mod!

Additions Currently Include:

- Barkers Refueling:
A Coaling Tower and Water Column to better allow for sustaining low fuel shunters and activity in Barkers
- Turning Wye:
A simple wye to allow you to turn around locomotives without having to go back to Dillsboro or Connelly

Additions Currently Planned:

- Muller's Fishery:
Takes cans and packages as input and turns fish from the creek into Canned Fish and Frozen Goods
- Turntable
- Barker's Creek
A physical captive industry which will allow for more pulpwood consists to serve the Clinking Logs


Extra credit goes to:
@Ottoseer for his help on my first mod
@Griz for his Utility Modding tool
@CLB for his asset packs
@Latom for his global modifications and sounds
@Zamu for his loaders