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Permissions and credits
Author's instructions
This mod is public domain. If you derive something from it, a credit would be appreciated!
File credits
Credit to SteR for the original idea
Donation Points system
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Changelogs
Version 2.0
No longer modifies the interchange area; Now compatible with Sylva Industries Boosted.
Version 1.2
Minor tweaks and cleanup
Version 1.0
- Removed 5mph restriction on Sylva Parts Track - Removed the 4th interchange track (Install the optional file to get it [plus a 5th track] back) - Expanded Paperboard PW1 to also include the track on the other side of the building - Now compatible with Latom's Global Modifications - Json housekeeping
Version 0.9.1
Added crossover near the West end of East Sylva yard.
Version 0.9
Compatible with Experimental 2024.6.6b
Version 0.8.6b
(incomplete) patch compatible with EXP 2024.6.6b
Version 0.8.4
Tweaked 25/30 Speed Signs. Increased Tannery P3 and Paperboard P2 to hold 10 cars each.
Version 0.8.3
Normalized interchange spans. This should help with "interchange full" errors?
Version 0.8.2
Fixed phantom "Signal: 15mph" issue at Sylva near the loop. Not 100% but 95%. Thanks to kaosbluey for pointing this out. Also, this mod no longer requires Alina's Map Mod.
Version 0.8.1
Fixed a bug where AE would stop just east of the signal at Sylva. Thanks to computerguy5001 for pointing this out!
Version 0.8
Numerous tweaks and json housekeeping.
Version 0.1
Initial Release. Thanks to SteR, not only for the initial idea, but also for being too busy at the time to update his Sylva Interchange Terminus mod for experimental, which caused me to learn some modding and build my own :)
ARC aims to stay as close to a vanilla map as possible, while streamlining a bit and adding some QoL. This mod will work standalone, but is tailored as part of our mod pack. Compatibility with other track mods in this area is not guaranteed or supported; Run them at your own risk. ARC 2.0 aims to be more granular (localized) than previous versions.
IMPACTS: Sylva, East Sylva
- Track realignment near East end of Sylva Depot - Reworks the yard at East Sylva to make switching more efficient - Sylva Paperboard R1-A and R1-B are now two different tracks - Dedicated lead track at East end of the yard
- All tracks have defined speed limits (handy with AE) - All tracks tested to speed limit; Lining and surfacing performed as needed
* NOTES * - The original interchange in previous versions of this mod is now replaced with ARC Sylva Terminal. The old version is no longer maintained or supported, but can still be found under archived files. - This mod should be fully compatible with vanilla game progression. - This mod should now be compatible with Sylva Industries Boosted - (Loosely) compatible with Latom's Global Modification Merger... It nulls some stuff therein. This was done simply so there wouldn't be a conflict in case folks want to use his rolling stock.