Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
BIG SHOUT OUT goes to Katerje for helping me understand the coding of the .json files of the game and for creating a blank template for me to get started on my first track mod for Railroader.
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version V2.0
Headshunt has been removed from inside the wye, the wye itself is now much larger and now leads onto the 'disused' mainline part at Sylva and can take an estimated 8+ passenger car consist at the dead end section of the wye.
Version V1.0
Uploaded Mod
Hello Yougles,
PLEASE NOTE: This mod does NOT work with other users mods of the station area.
Info: This is my very first mod I've ever publically released on any platform for Railroader.
Inspired by Katerje's work I've made my own interpritation of a little track rebuild of the station area to add in a headshunt area to stable waiting relief engine(s), a run-around loop a little futher up past and over the road at the yet to be built road bridge so you can put your locomotives on the other end of your passenger services without interupting the 'main line' in and out of Sylva, and a turning wye at the end of the run-around loop so you can always have your steam locomotives face the right way. The headshunts on the wye should easily be big enough to take the L&N Berkshire as they can hold the G-16 + 2x 1900 Passenger coaches.
The track for the station headshunt, run-around loop, and wye have all been set to 10mph so there's no fear in your A.I. trains slamming into anything or taking the curves too fast. There is also a headshunt within the wye so you have a choice how you want your locomotives to travel and face back down the line.
Any issues please do be sure to reach out to me the Official Railroader Discords 'modding directory' section as I'll be able to respond better in there rather then any notifications on here.