About this mod
A handful of little changes to the gameplay of Quake 2 with the intent of making single-player more interesting for long time players. Mod currently not working due to an update.
- Permissions and credits
- Changelogs
Source code: here
This mod makes the following changes to weapons:
Shotgun: Slightly wider spread, slightly more damage per pellet, increased rate of fire (1.5x)
Super Shotgun: More pellets, less damage per pellet, overall damage remains the same
Machinegun: Half spread so more reliable for ranged pickoffs
Grenade Launcher: 120 -> 150 damage, slightly lower radius, slightly increased rate of fire (1.2x)
Hand Grenade: slightly higher radius damage
Railgun: 100 -> 150 damage
The mod also makes the following changes to enemies:
Berserker: Lowered leap damage 35 -> 25
Flyer: Health reduced 50 -> 40
Gladiator: Health reduced 400 -> 300
Phalanx Gladiator: Health + Power Shield reduced 250 -> 200
Icarus: Health reduced 240 -> 150
Daedalus: Health reduced 450 -> 250
Parasite: Health reduced 175 -> 125
Tank: Health reduced 750 -> 550
Tank Commander: Health reduced 1000 -> 850
Berserker, Gunner, Enforcer, Guard, Iron Maiden, Brain, Gekk, Gladiator, Barracuda: A 33% chance to spawn as a bigger, tougher version of itself. These larger versions emit light to make them easier to identify.
Guards: 50% chance to spawn as a different kind of guard (available types: Blaster, Shotgun, Machinegun, Ripper, Laser, Hyperblaster)
I'd like to make some more changes in future, but these ideas are more ambitious and will require a lot more work.
To install:
Drop the "bubsq2" folder in your \Quake 2\rerelease folder
To play:
Load up the game and enter "game bubsq2" into console.
Known issues:
None, but I haven't done significant playtesting.