Project Zomboid
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Created by

Lokken

Uploaded by

Lokken3008

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About this mod

Recycle useless junk and craft old and new melee weapons: Axe, Katana, Nodachi ecc.
Plus new method to preserve food: Dehydration, more less every food can be preserved that way.

Permissions and credits
This mod is made for the people how don't like to waste all the metal scraps find here and there.
Craft the Metal extractor, keep it and recycle all.

Installation:
Place it in Zomboid/mods and activate from the game panel.

Compatibility:
I expect that to be compatible in every beta version untill v. 40
Latest version of the game give the craft tree

V.1.22

Large improvement, some fix.

Added Dehydration system, build a metal dehydrator using scrap metal and start to make you long term food.
Dehydrate make your food less restorative and you need water on hand, but it last years.
You can even dehydrate rotten food, at your own risk. In fact this system don't destroy every bacteria.

Added a different way to get Planks, use 5 Tree Branch.

V 1.21

The Sauron Hammer added as a playable weapon, but remember: only the strong dark lord can bash the enemy properly.
Need 12 crap metal to build.

Added Quiver for darts and javelins


Now you can gather 20 or 50 javelins and trow them before run out
Now you can gather 100 or 200 darts.

Added Stone Gun it's a surprise, a silent shotgun that fire stones
10 gun powder, 3 scrap metal and 10 stones.

V 1.2

Added Dart and Javeling

Dart: need Twigs 1 Ripped Sheets 1

2 Javelin need a Tree Branch=1 Ripped Sheets=1

This ranged weapon is single use after an hit you must recycle the damaged item. Using 1 Ripper Sheet you can have it new.
Trowable weapon need to be equipped manually.

V 1.1

Added Club and Nails Club:

Club
branches= 3; Ripped Sheets"2

Nail Club
Club; Nails=5

V.1.0

Recipes:
    item Recicler
    {
        Type                =        Normal,
        DisplayName    =        Metal Extractor,
        Icon                 =        Recicler,
        Weight            =        2.5
    }
    item Scrapmetal
    {
        Type                =        Normal,
        DisplayName    =        Scrap metal,
        Icon                 =        Smetal,
        Weight             =        1.0
    }
    recipe Recicler
    {
        Plank = 10,
        keep HammerStone/Hammer,
        Result:Recicler,
        Time:1000.00,
     }
      recipe Scrapmetal
    {
         KitchenKnife,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal=1,
     }
      recipe Scrapmetal
    {
         Razor=5,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal=1,
     }
      recipe Scrapmetal
    {
         PaperclipBox,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal=3,
     }
      recipe Scrapmetal
    {
         NailsBox,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal=3,
     }
      recipe Scrapmetal
    {
         Earrings=3,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal=1,
     }
      recipe Scrapmetal
    {
         Scissors=2,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal=1,
     }
      recipe Scrapmetal
    {
         Golfclub,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal=2,
     }
      recipe Scrapmetal
    {
         Fork=3,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal=1,
     }
      recipe Scrapmetal
    {
         Crowbar,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal=2,
     }
      recipe Scrapmetal
    {
         HuntingKnife,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal=2,
     }
      recipe HuntingKnife
    {
         Scrapmetal=3,
        Time:300.00,
        keep HammerStone/Hammer,
         Result:HuntingKnife,
     }
      recipe Scrapmetal
    {
         Sledgehammer,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal=5,
     }
      recipe Scrapmetal
    {
         ShotgunSawnoff,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal=2,
     }
      recipe Scrapmetal
    {
         Shotgun,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal=4,
     }
      recipe Scrapmetal
    {
         HuntingRifle,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal=5,
     }
      recipe Scrapmetal
    {
         VarmintRifle,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal=6,
     }
      recipe Scrapmetal
    {
         PlankNail,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal,
     }
      recipe Scrapmetal
    {
         Pistol,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal=3,
     }
      recipe Scrapmetal
    {
         BaseballBatNails,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal,
     }
      recipe Scrapmetal
    {
         RoastingPan,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal=3,
     }
      recipe Scrapmetal
    {
         Plank = 3,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal,
     }  
      recipe Scrapmetal
    {
         ButterKnife=3,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal,
     } 
      recipe Scrapmetal
    {
         Axe,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal=3,
     } 
    recipe Axe
    {
        Scrapmetal = 3, Plank,
        Time:300.00,
        keep Hammer/HammerStone,
        Result:Axe,
     }
    recipe Sledgehammer
    {
        Scrapmetal = 5, Plank = 2,
        Time:300.00,
        keep Hammer/HammerStone,
        Result:Sledgehammer,
     }
    recipe BarbedWire
    {
        Scrapmetal = 3,
        Time:300.00,
        keep Hammer/HammerStone,
        Result:BarbedWire,
     }
    recipe Wire
    {
        Scrapmetal = 3,
        Time:300.00,
        keep Hammer/HammerStone,
        Result:Wire,
     }
    recipe Nails
    {
        Scrapmetal,
        Time:300.00,
        keep Hammer/HammerStone,
        Result:Nails=10,
     }
    recipe NailsBox
    {
        Scrapmetal = 9,
        Time:300.00,
        keep Hammer/HammerStone,
        Result:NailsBox,
     }


      recipe Scrapmetal
    {
         BarbedWire,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal,
     }

      recipe Scrapmetal
    {
         Doorknob,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal,
     }


      recipe Scrapmetal
    {
         Paintbrush,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal,
     }


      recipe Scrapmetal
    {
         AxeStone,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal,
     }

      recipe Scrapmetal
    {
         HuntingKnife,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal,
     }

      recipe Scrapmetal
    {
         LetterOpener=3,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal,
     }

      recipe Scrapmetal
    {
         Aluminum,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal,
     }

      recipe Scrapmetal
    {
         CordlessPhone,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal,
     }

      recipe Scrapmetal
    {
         Earrings=5,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal,
     }

      recipe Scrapmetal
    {
         Necklacepearl,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal,
     }

      recipe Scrapmetal
    {
         Ring=5,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal,
     }
      recipe Scrapmetal
    {
         Spoon=3,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal,
     }
    recipe Craft a IronClub
    {
        Scrapmetal=4,
        keep Hammer/HammerStone,

        Result:IronClub,
        Time:600.0,
    }
      recipe Scrapmetal
    {
         IronClub,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal=3,
     }
    recipe Craft a IronAxe
    {
        Scrapmetal=5,
        keep Hammer/HammerStone,

        Result:IronAxe,
        Time:600.0,
 
      recipe Scrapmetal
    {
         IronAxe,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal=4,
     }
    recipe Craft a Wakizashi
    {
        Scrapmetal=3,RippedSheets,
        keep Hammer/HammerStone,

        Result:Wakizashi,
        Time:600.0,
    }

      recipe Scrapmetal
    {
         Wakizashi,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal=2,
     }
    recipe Craft a Katana
    {
        Scrapmetal=4,RippedSheets,
        keep Hammer/HammerStone,

        Result:Katana,
        Time:800.0,
    }

      recipe Scrapmetal
    {
         Katana,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal=3,
     }
    recipe Craft a Nodachi
    {
        Scrapmetal=6,RippedSheets=2,
        keep Hammer/HammerStone,

        Result:Nodachi,
        Time:800.0,
    }

      recipe Scrapmetal
    {
         Nodachi,
        Time:300.00,
        keep Recicler,
         Result:Scrapmetal=5,
     }
}