Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
Use the texture template however you like, as long as you list us in the credits for any resulting mod(s).
File credits
Based on the work of Sector D2. Thanks to the developers for the game and its open-endedness for modding.
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version v1.0.1
Initial release for Project Wingman 1.0.4D
Initial release for Project Wingman 1.0.4D
F/J-4
Not currently compatible with Project Wingman v2.1.0A! Adds a fully functional early-production model of the F-4 to Project Wingman, replacing the F/E-4 and T/F-4. Includes an array of new skins for the replacement, as well as a texture template for modders.
Files Available:
PW_FJ-4_P.pak — Model swap, replacing the F/E-4 and T/F-4. Includes a full array of skins for each variant.
Manual Installation:
Extract the given .pak file to ..\Project Wingman\ProjectWingman\Content\Paks\~mods (create the ~mods folder if needed)
Install any downloaded skins or alternate files to the ~mods folder.