Prodeus
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Konvaz

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Konvaz

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About this mod

Weapons automatically reload when not in use after a period of time. Respawning from a Nexus Point automatically reloads all weapons.

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Permissions and credits
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For Prodeus Version: 1.0.2
For MelonLoader Version 5.7

Feel free to post any feedback, bugs, performance issues, etc.


Description:
Weapons will have its clip automatically reloaded if the weapon is not deployed for a specified amount of time (Default 8 seconds).

If you deploy the weapon before the timer ends, then the timer stops. Switching to a different weapon will restart the timer.

A HUD message is created when a weapon has passively reloaded (The text is only in English at the moment).

The timer applies to all weapons (that have reloading) except the Chaos Caster. When not in use, the Chaos Caster will continue to regenerate its ammo like how it normally does when deployed.

Respawning from a Nexus Point will automatically reload every weapon.

You can change the delay time by opening UserData/MelonPreferences.cfg with a text editor and change the value under "Passive Reloading" then save. You can change this value mid-game.

When playing CO-OP, the mod will only affect you (unless the other players also have this mod installed - in which their mod will only affect them).

This mod does not run when playing a Versus Multiplayer Game (Deathmatch, Capture The Flag, Custom Game).

Known Issues:
- Running out of ammo for a certain weapon then obtaining ammo may cause the weapon to perform its reload animation despite having a full clip. (This is currently being looked into)

How to Install:

This Mod is installed using MelonLoader - a universal mod loader for Unity games.
.NET 6.0 is required for MelonLoader to mod Prodeus.
UniverseLib is required to mod hidden/inactive objects in Prodeus.

If you have already installed the MelonLoader framework for Prodeus, then feel free to skip this guide.


Step 1 - Install .NET:

Click here to download .NET 6.0 for Windows x64. | Click here for a list of other installation versions.

Run the downloaded file and follow its instructions.


Step 2 - Install MelonLoader:

Click here to download MelonLoader installer.


When running the installer, click the SELECT button and navigate to the Prodeus.exe file.

On Steam, the file path is: C:\Program Files (x86)\Steam\steamapps\common\Prodeus\Prodeus.exe

Before you click INSTALL, set Version to v0.5.7 (Uncheck the Latest box). This mod does not work on the latest version.
After that, click INSTALL


Step 3 - Install UniverseLib:
(This step is not required for the Passive Reloading mod but it is required for other Prodeus MelonLoader mods)
If you have Unity Explorer installed for Prodeus, then skip this step. Unity Explorer already comes with UniverseLib.

Click here to download UniverseLib.

Open the zip and drag the UserLibs folder to Prodeus's installation directory.
You should see UniverseLib.IL2CPP.Unhollower.dll inside the folder.


Step 4 - Install Mod:

After MelonLoader is installed, open the zip for this mod and drag the .dll file to the Mods folder that was created in Prodeus's installation directory.

Run the game like normal and MelonLoader will generate a console for logging. Be sure to look at the console for any errors.

To uninstall the mod, simply move the .dll file to another folder.

If you are experiencing installation issues, check the MelonLoader Requirements Page. You may need to install more things.



To manually uninstall MelonLoader, delete these files from your game folder (if they exist):

MelonLoader folder
UserLibs folder
UserData folder
Mods folder
Plugins folder
version.dll
dobby.dll