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Bombum

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bombum

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About this mod

The files Modifiers.xml , Packages.xml and SignalGroups.xml , with a comment for each signal ID showing what signal type it is. Meant for modders. May be useful to non-modders interested in seeing hard numbers for various parts of the game.

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Adds signal type names from Signals.xml to Modifiers.xml , Packages.xml and SignalGroups.xml . Example, regular shotgun blast:

<packages>
 <package name="12GaugeBlast" id="10641886185795235685">
  <signal signalID="3149325216915554009" value="200"/>  <!--impact-->
  <signal signalID="3149325216939210401" value="6"/>    <!--shotgun-->
  <signal signalID="3149325216954857386" value="1.0"/>  <!--stagger-->
  <signal signalID="3149325216954857347" value=".5"/>   <!--knockdown-->
  <signal signalID="3149325216958565328"/>              <!--pointblank blast-->
  <signal signalID="3149325216915549018" value=".5"/>   <!--break gloo-->
  <signal signalID="9469288860523156056" value="1"/>    <!--small hit-->
  <signal signalID="3149325216914689581" value="1"/>    <!--bullet-->
  <signal signalID="3149325216954694561" value="1"/>    <!--player-->
  <signal signalID="3149325216929612871"/>              <!--projectile-->
 </package>

Please let me know if I made any errors or missed any signal IDs. I would recommend commenting your own signal changes or additions.