Prey (2017)

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Created by

Ganvantein

Uploaded by

Ganvantein

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About this mod

All stackable items now have an unreachable upper limit, and 'Dr. Howard's Growth Formula' is now stackable. There's also a separate version for Mooncrash.

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Changelogs
Description: This mod changes the item limit per stack of each stackable item to the highest number possible of 1000000 (one million), as well as making 'Dr. Howard's Growth Formula' stackable (with the same higher limit).

Description (Mooncrash)
: This mod changes the item limit per stack of each stackable item to the highest number possible of 1000000 (one million). UNTESTED (please leave well-informed feedback).


Index
- Version Info
- How-to-use instruction
- Additional usage notes
- Files affected (for mod compatibility)
- In-depth notes


Version info:
- Version 1: Initial release.

Version info (Mooncrash):
- Mooncrash Version 1: Initial release for Mooncrash. Accidentally uploaded the wrong file.
- Mooncrash Version 2: Uploaded the correct file this time.
- Mooncrash Version 3: Made "MissionItems.WL_EscapePodComponent" stackable and gave it the same upper limit as all other stackable items.


How-to-use instruction: Place the file 'patch_infinite_stacks.pak' in the 'Prey\GameSDK\Precache' folder.

How-to-use instruction (Mooncrash)
: Place the file 'patch_infinite_stacks_mooncrash.pak' in the 'Prey\Whiplash\GameSDK\Precache' folder.


Additional usage notes: You can start with a NEW GAME or a NEW GAME+ to be safe, but it SHOULD also work with existing save files (assuming
there's no mod conflict). If you remove the mod, the stacks in your inventory will remain in place until something affects the item in question (splitting the stack, using the item or picking up more of the same item). If you split your stacks in portions of their original limit before removing the mod, then your items should be fine. Keep in mind that auto-sort will re-stack your items to as few stacks as possible. The items in containers will also be re-stacked (if applicable).

Additional usage notes (Mooncrash)
: This mod is functionally the same as the regular mod, only tailored for Mooncrash. I haven't tested this version, as I'm not yet ready to commit to Mooncrash (i.e. I haven't played it yet). If you're using the Mooncrash version then please leave some feedback on how it works (provided that you're certain you're not using a different mod that affects ArkPickups.xml).


Files affected (for mod compatibility): Libs\EntityArchetypes\ArkPickups.xml. Any mod that also changes this file could cause a mod conflict.

Files affected (for mod compatibility) (Mooncrash): Libs\EntityArchetypes\ArkPickups.xml. Any mod that also changes this file could cause a mod conflict.


In-depth notes: The only file edited is the 'ArkPickups.xml' file. The first part of this mod functions by changing the 'iMaxCount=#' number from whatever it used to be to '1000000'. The second part of this mod sets the 'bStackable="0"' entry belonging to 'Name="MissionItems.MM_GrowthFormula"' to 'bStackable="1"' (and increases the same 'iMaxCount=#' number to the same as the others). Though I've mentioned previously that 1000000 was the highest number possible, in reality it could possibly go higher; this was the highest number already used for other stackable items, so I figured this was a safe number.

In-depth notes (Mooncrash): The files for Mooncrash are located one level lowed below the main 'Prey' folder, in the folder titled 'Whiplash'. The only file edited is the 'ArkPickups.xml' file. The first part of this mod functions by changing the 'iMaxCount=#' number from whatever it used to be to '1000000'. Though I've mentioned previously that 1000000 was the highest number possible, in reality it could possibly go higher; this was the highest number already used for other stackable items, so I figured this was a safe number.