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Bombum

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bombum

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Interactive cigar boxes. Morgan can smoke now.

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I created a new entity archetype using the same model as the cigar box, with interaction added - then replaced all instances of cigar boxes in the game with it.

Smoking gives you psi, without removing health - in line with the lore and how alcohol doesn't deduct psi compared to its SS2 counterpart. The amount of psi restored is double that from psi-restoring food, which is 10 on normal.

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