About this mod
Portal 2 ReShade using Pascal Gilcher Ray Tracing shader.
- Requirements
- Permissions and credits
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Made a custom ReShade preset with ray tracing for my recent Portal 2 play through
using Pascal Gilcher Ray Tracing shader. Used the following ReShade
effects in order:
ReVeil_Top
MXAO
RTGlobalIllumination
SSR
ReVeil_Bottom
SMAA
FXAA
FilmicAnamorphSharpen,
AmbientLight
Colourfulness
Tint
Levels
Deband
NOTE: I recommend using RTGI version 0.23. Versions 0.24 and after do not seem to work.
Install ReShade to the Portal 2 exe (portal2.exe) and check all all effects.
Next install the RTGI shaders by dropping them into the
"reshade-shaders" folder. Drop the preset ini file into the same folder
ReShade is installed in (should be "/portal 2/bin". Start Portal 2,
press Home to open ReShade then load the preset from within ReShade and
you're done. Be sure to disable Anti-Aliasing in the in-game options in
order for RTX to work.
using Pascal Gilcher Ray Tracing shader. Used the following ReShade
effects in order:
ReVeil_Top
MXAO
RTGlobalIllumination
SSR
ReVeil_Bottom
SMAA
FXAA
FilmicAnamorphSharpen,
AmbientLight
Colourfulness
Tint
Levels
Deband
NOTE: I recommend using RTGI version 0.23. Versions 0.24 and after do not seem to work.
Install ReShade to the Portal 2 exe (portal2.exe) and check all all effects.
Next install the RTGI shaders by dropping them into the
"reshade-shaders" folder. Drop the preset ini file into the same folder
ReShade is installed in (should be "/portal 2/bin". Start Portal 2,
press Home to open ReShade then load the preset from within ReShade and
you're done. Be sure to disable Anti-Aliasing in the in-game options in
order for RTX to work.