Plants vs. Zombies: Garden Warfare 2
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hallowedstone

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hallowedstone43

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About this mod

Changes existing variants in the game and adds 2 new variants so far, also makes weed and browncoat playable and both weed and browncoat AI's have more damage and health max

also makes z7 imp a god

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Yea uh I didn't upload this here until I remembered to do so, so yea uh that's why the first version on here is v2.10
the mod changes base characters, makes some AI playable, adds new variants and characters as fully playable variants!
-Delivery Chomper (Character/Class)
-Goat (Character/Class)
-Delivery Goat (Character/Class)
-Lasergoat (Character/Class)
-Browncoat (Stink Bomb, Rock Throw, Healz)
-Weed (Leaf Shield, Seed Spit, Chomp Cannon)
-Headper (Chomper Variant, uses every chomper gimmick in this mod)

The following existing variants are changed so far:

Foot Soldier: less ammo and firerate, more damage, has a legendary meter
Super Commando: 3x reload time and mag size, half total damage
Arctic Trooper: 20 bullet/sec firerate that does up to 100 DPS
General Supremo: has a magazine size of 60 over having unlimited ammo and overheat
Camo Ranger: Shots require you hold the trigger down before shooting, insta-travel projectiles that deals major damage to 2 plants max, legendary meter triples your mag size but lowers each projectile's damage to 60+ Max
Tank Commander: quadrupled Mag size, applies fire damage to hit targets, has less damage per shot, legendary meter makes you godly
Sky Trooper: Joke variant
Centurion: worse version of tank commander
Park Ranger: unchanged due to issues with him
Scuba Soldier: Uses a silenced sidearm that does ok damage and tracks inflicted plants, mag size:16

Scientist: has 3 shots, charge up your shots to deal more damage, applies fire damage too
Marine Biologist: 20 bullet/sec shotgun that only has spreadfire every like 12 shots sadly
Dr. Toxic: Imagine Soldier's primary but no meter, applies toxic damage, and has damage trapezoid.
Physicist: a sniper
Chemist: "Chemist but with infinite ammo" -drybones6412 (also damage is bad)
Astronaut: SMG type weapon that does ok damage up close, mag size: 35
Archeologist: Dr. Toxic but worse
Paleontologist: Physicist but better
Zoologist: Spam shotgun with a trapezoid issue
Computer Scientist: 16 mag size pistol shotgun hybrid that applies 12 damage + direct and trapezoid damage to inflicted targets
All Scientists have less health and a self and team support heal aura

Engineer: Shoots a grenade that explodes after 1 second of contact on the ground (or instant on direct hits), high damage, 1 shot.
Welder: Engineer but as a defender, has 2 unique abilities that can summon turrets to fight plants, shots explode without delay
Electrician: Shoots a projectile that can damage the entire server in one blast
Mechanic: Weaker primary but has drones!
Painter: Sniper
Plumber: has 2 shots that do ok damage
Landscaper: 20 bullet/sec firerate that doesn't have splash, has more ammo than other rapid fire weapons though
Sanitation Expert: Astronaut but with toxic damage and bullets drop a little bit
AC Perry: shots applies snow and Jinx upon infliction
Roadie Z: I hate roadie Z lol

All Star: Has less damage but is now an electric variant
Cricket Star: Shoots faster and has splash, but shots do less damage and splash is delayed
Goalie Star: Arctic Trooper but all star
Hockey Star: I don't remember
Rugby Star: More damage, but less firerate
Baseball Star: Bullets track plants
Wrestling Star: Shots do minor splash damage to hurt targets, get close to double the splash damage
Golf Star: Has a 100-mag size LMG
Moto-X Star: I don't remember
Tennis Star: uses a standard Rapid Fire Weapon

Peashooter: has a one shot insta-travel pea that deals major damage, abilities are slight mobility, a large leap into the air, and an alternate sniper
Fire Pea: Does major damage close up but 8 damage from afar
Ice Pea: Same damage range as Fire pea but shots knock you back a bit
Toxic Pea: Take the regular AR from fortnite and lower the damage and give it toxic damage, also less health
Agent Pea: Less Health, has one shot that does insane amounts of damage which doubles on headshots (for a max of ~160!)
Commando Pea: Rapid-Fire weapon that probably causes minor seizures
Plasma Pea: has alternate primaries and ability 1 is every ability 1 ability that is used in the base game
Law Pea: Chemist but with range and ammo limit
Rock Pea: More damage, ammo, and less firerate, but shots launch zombies FAR
Electro Pea: Now plays for the zombies, shoots a burst of 3 manual detonation shots that applies all elemental buffs and jinx upon explosion to hurt opponents

Chomper: Less damage cause of a trapezoid issue
FIre Chomper: Unchanged
Hot Rod Chomper: Slightly faster, has less health, and speed boost works in burrow, is faster, and shows how long until it runs out
Toxic Chomper: Unchanged
Power Chomper: Unchanged
Count Chompula: Unchanged
Chomp Thing: Less firerate, getting a kill emits a permanent support-heal aura
Armor Chomper: Doubled Damage, halved firerate.
Yeti Chomper: Arctic trooper without reloading or overheat, but major bullet drop
Disco Chomper: GOD v1.0
Unicorn Chomper: Now just base game twightlight chomper but with more health^
Twighlight Chomper: Has less health but getting kills regenerates half of it^
Delivery Chomper: Has a mag size of 10 and has a rocket jump
Headper: Every Chomper Gimmick
^: Now shares the same warp but it teleports you up instead (to counter roof campers!)

Sunflower: Shoots in bursts of 3, does fire damage
Fire Flower: has less firerate but fire damage is deadlier
Power Flower: Get closer to deal major damage
Shadow Flower: Rapid Fire Weapon
Metal Petal: Spammier Rapid Fire Weapon
Mystic Flower: has one shot that applies all elemental buffs to inflicted opponents, does splash
Sun Pharaoh: has less damage but shots pierce zombies with no drop-off
Alien Flower: Sus YT link, has less ammo but AOE does more damage
Vampire Flower: get a kill to gain a permanent speed boost
Stuffy Flower: Golf star but Sunflower and killing things drops sun from killed thing
All Sunflowers have less health and emit a Self and Support Heal Aura

Cactus: 2-round burst with major zoom
Fire Cactus: 3-round burst
Power Cactus: has a charge-up weapon the multiplies your damage output by each charge level (1, 2, 3)
Future Cactus: Camo Ranger but no meter and cactus
Camo Cactus: Worse version of Agent Pea
Ice Cactus: One Powerful shot that insta-freezes hurt opponents
Jade Cactus: 3-round burst with delayed splash damage, shots can fling you
Bandit Cactus: base game law pea but with auto-fire and less damage
Mystic Cactus: One Powerful shot
Petrified cactus: 3-round burst with weak manual detonation and major recoil; go in with infinite ammo to spam
All cacti have less health

Imp: Epic Rapid Fire SMG with less damage
Lil' Drake: Fire Damage SMG with major bullet drop
Pylon Imp: less ammo but splash is delayed and better
S.H.R.Imp: Fact 6: I have more ammo and reload time and reload speed! Facts 1-4 is ingame and fact 5 is in the modding server!
Z7 Imp: GOD v2.0 (solely cause legendary meter), mech has a meter now
Party Imp: Le 420.69 firerate, 69 mag size, and 6.9 damage up close joke variant, also music is the weeb anthem
Scallywag Imp: Removed cause issue
All Mechs can be used with any imp

Captain Deadbeard: 3-shot shotgun/sniper that both do ok damage
Captain Flameface (Toaster Beard): 1-shot shotgun/sniper that both do major fire damage
Captain Sharkbite: 8-shot long range shotgun and an 8-shot spam sniper
Captain Cannon: Manual detonation is weaker, direct hits do major damage
Captain Partyman: Average fortnite player
Captain Squawk: Weak shotgun that can be used to quadruple sniper mag size, sniper shoots 10 bullets that do 8.6 toxic damage each

Junkasaurus Green: Does Toxic Damage
Junkasaurus Red: Does Fire Damage
Junkasaurus Blue: Does Ice Damage
Junkasaurus Yellow: has a legendary meter

Zomboss Cat Pink: Has less health and no other gimmick due to issue
Zomboss Cat Blue: Does Ice Damage
Zomboss Cat Green: Does Toxic Damage
Zomboss Cat Purple: Does fire damage and has a legendary meter

Browncoat and Weed: Both do 30 melee and have 100 health max, applies to AI
Goat: Now Fully Playable
Delivery Goat: Now Fully Playable and has same primary type as delivery chomper
Laser Goat: Now Fully Playable

Upcoming Content:
Rose: Electric Variant
Druid Rose: Faster but less toxic damage, has a legendary meter that boosts speed
Frost Rose: Shots grow in power as you run out of ammo more
Fire Rose: Does Major fire damage and fire damage is tripled
Party Rose: Not yet decided
Nec'Rose: Not yet decided

Renegade Imp and Wolf Mech: Gonna be playable

Citron: Does major damage up close, has a special ability that can PULL zombies up close to do damage, damage from range is 0-1, zombies can still attack in the GRABBED state (replaced shield with grabber ability)
Frozen Citron: Undecided
Electro Citron: Baller But more annoying
Party Citron: Undecided but I have an idea of what the gimmick might be
Iron Citron: Weaker infinity giant but has meter
Toxic Citron: Shotgun type primary