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About this mod
This mod changes character stats to help balance the game for maximum fun, other perks were added like a new legendary theme or custom weapon skins or new perks to certain things.
- Permissions and credits
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Credits and distribution permission
- Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permission You are not allowed to upload this file to other sites under any circumstances
- Modification permission You must get permission from me before you are allowed to modify my files to improve it
- Conversion permission You are not allowed to convert this file to work on other games under any circumstances
- Asset use permission You must get permission from me before you are allowed to use any of the assets in this file
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets
Author notes
Just don't be a stinky idiot poopface.
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
- Changelogs
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-
Version 1.8.1
- Added:
- Cheetos promotion character and abilities
- Aquafina promotion characters
- New loading screen.
- Engineer drones.
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Version 1.7.15
- Custom weapon skins improved
- Golfstar takes longer for drop off to start and end(25-65)
- Cozmic beam damage decreased
- Cozmic charge time increased
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Version 1.6
- Peashooter:
- Bling Gatling now uses real diamonds, damage maintained over range.
- Rock peas rock shrapnels are sharper, splash damage increased by 2.5.
- Plasma pea condensed matter makes it harder for him to shoot, fire rate decreased.
- Rose:
- Rose decided to bake a cake, accidentally made a fertilizer that allows her to shoot faster
- projectiles. Projectile speed increased to 290.
- Party rose drank too much punch, reload time decreased by .25 seconds.
- Citron:
- Emp now makes mechs stop moving
- Foot Soldier:
- Foot Soldier’s learned how to deny physics after getting into an argument, rocket jump height increased by 1 meter(s)
- Launching the ZPG causes your helmet to take your opponents shots, damage taken reduced by
- 10%.
- The Multi-Rockets launcher has been clogged, rate of fire decreased from 325 to 310.
- Reg Foot soldier RoF increased by 15%.
- General Supremo Got a better grip on his gun allowing for a bit faster movement speed when firing, increased movement speed when firing by 10%.
- Tank Commander’s rounds become less potent over distance causing them to lose 25 damage after 35 meter(s).
- Engineer :
- Proximity mines now have a larger stun radius and deal 10 damage because yes. I don’t have a good reason for this one :/
- Roadie Z’s Speakers have been set to a lower volume making him do 8.5 damage instead of 9.
- The shockwave of Roadie Z’s powerful speakers causes rubble to take .5x more damage than before from 10 to 15.
- Roadie Z learned how to change his speakers volume dial, reload upgrade(s) value increased.
- Scientist:
- The heal beam has now reduced sugar in its recipe, damage buff lowered by 30%
- Chemist needs more time to prepare chemicals, reload time increased by .25 seconds
- Chemist started spilling chemicals. Rate of fire increased by 15%
- Computer scientist upgraded his Extended USB storage unit to 200 terabytes, ammo increased by 1.
- Dr Toxic made mini nuclear bombs, his projectile is now 100% splash.
- SuperBrainz:
- Super brainz decided to read a book every weekend to sharpen the mind, guided ultra ball speed increased by 80%
- Super brainz put more plant fighting power in his beam, beam retains 2.5 damage over range.
- Breakfast brainz burnt his waffles a little making them harder, beam retains 3.5 damage over range.
- Cozmic brainz remembered that he has the power of the cosmos on his side, beam retains 5.5 damage at range.
- Electro brainz figured out how to make air conduct electricity better, beam retains 2 damage at range.
- Party brainz added more glitter to his beam, beam retains 2.2 damage at range.
- Imp:
- Imps self-destruct now causes extra repulsion,faster post eject speed and height.
- All mech self destruct damage increased by 150 damage and increased explosion size by 33%.
- Base pylon mech now has a 10% faster rate of fire.
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Version 1.4
- Added Health Regen to Mood Shield
- Removed Stamina meters on shields(Prone to crashing before)
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Version 1.3.7
- Cactus, Ice cactus, fire cactus, power cactus RoF decreased.
- Zen cactus, Future Cactus Reload increased by 10%
- Camo Cactus Reload decreased by 15%
- Golf Overheat threshold decreased, damage decreased 7.2
- Electro Ball movement speed increased by 5%
- Dark Bean Bomb reload decreased by 5 seconds
- Warp Reload increased to 30 seconds
- Toxic citron cloud tick speed increased by 15%
- Squawk reload increased by 15%
- Bling Barrel recharge increased by 2 seconds, removed recharge delay
- Both peelsheilds gain stamina meters, mood shield duration increased by .5
- Turbo twister bulldozer damage fixed
- Sticky goop reload increased by 5 seconds
- Gooblaster projectile enddamage set to 30, trapezoid damage increased by 5
- Chemist damage increased by 2.5
- Zoologist damage increased by 2
- Chemist speed upgrade value increased by .05
- Zoologist speed upgrade value increased by .05
- Added custom Loading screen and loading icon
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Version 1.3.4
- Sticky Goop Duration set to 1.6, damage reduction reduced by 10%
- Toxic citron ammo set to 25, RoF 275
- Rose ammo set to 20
- Druid rose RoF set to 390
- Healbeam of science now gives damage
- Rainbow Healbeam heals at a slower rate
- Archologist damage set to 17
- Super commando Range increased by 5 meters, drop off damage set to 12.5, damage start set to 16.5
- Super commando Reload time decreased with both reload upgrades
- Pops Corn damage reduced to 10.5
- Fixed Toxic Overload music
- Commando Corn splash increased range by 25%
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Version 1.3.0
- Bug Fixes:
- Iron Citron Hit reg
- Roadie Overheat
- Moto X overheat
- Squawk toxic damage
- Hotrod speed buff
- Changes:
- Changes to some weapon skins
- Breakfast brainz damage nerf
- Breakfast brainz HP set to 175
- Caffinated mode increased duration by .5 seconds
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Version 1.2.7
- Balance change list:
- General Changes:Elemental effects changed
- Manual Det explosion reduced
- Plants-
- Peashooters:
- Fire Pea splash and damage increased
- Ice Pea splash slightly reduced
- Rock Pea Damage increased
- Law Pea damage slightly reduced
- Commando Pea Less drop off reduction
- Plasma Pea charged shots damage reduced
- Agent Pea damage reduced
- Pea Gatling Damaged reduced by ~45%
- Hyper Jump reduced by ~45%
- Hyper speed increased by ~15%
- Sunflower:
- Shadow Flower damage reduced
- Sun Pharaoh damage reduced
- Power flower no damage drop off and damage reduced
- Fire flower lost ammo and damage
- Alien Flower lost projectile damage
- Stuffy flower damaged reduced
- Sunflower damage reduced
- Vampire Flower Damage reduce
- Sunbeam reduced damage by ~45%
- Solar Flarebeam reduced damage by ~40%
- Rainbow Heal beam increased target speed treaded for lower heal rate
- Chomper:
- Hotrod Speed lowered
- Goop lost damage and speed reduction
- All spikeweeds lost damage
- Burrow lost duration
- Cactus:
- Bandit reduced RoF for no drop off
- Jade movement speed increased
- Future cactus charged shots damage reduced
- Mystic Cactus 3th,4th,5th shots damage slightly increased
- Dark garlic splash nerfed
- Rose:
- Frost projectile speed reduced
- Druid Damage reduced
- Rose Reduced ammo
- Citron:
- Frost citron beam overheats faster and damaged reduce
- Toxic Citron reduced drop off damage and cloud damage reduced by 50%
- Iron Citron reduced hp and movement speed
- Electro Citron reduced reload
- Party citron reduced damage
- EMPeach reduced damage and duration
- Peelshield increased mobility
- Electroball increased movement
- Corn:Stock reduce damage
- BBQ damage increase
- Party Reduced damage
- Pops damage increased
- Huskhop damage reduced by ~70%
- Torchwood:
- Damage reduced for primary, blazing blast, smoldering madness and gained earlier dropoff
- Leafshield rprotection reduced by ~30%
- Movment speed decreased
- Zombies-
- Soldier:
- Stock damage reduced
- Commando reload increased and damage reduced
- Centurion gained splash and no drop off damage
- Supremo damage RoF reduced and damaged increased
- Artic reduced rof
- Tank Commander damaged and projectile speed increased
- Park ranger ammo increased
- Sky trooper ammo increased
- Scuba splash damage reduced
- Como Lost dropoff damage
- Rocket jump height increased
- ZPG projectile speed increased
- Multi rocket RoF increased
- Engineer:
- AC damage increased
- Electric splash and splash damage reduced, reduce reload
- Landscaper RoF increased
- Mechanic damage increased
- Painter Reload reduced
- Plumber splash damage increased
- Roadie overheat threshold lowered
- Bolt blaster lost ammo and damage + damage dropoff removed
- Bling blaster lost damage
- Turbo jackhammer bulldozer increased
- Scientist:
- Stock got splash and reduced damage dropoff
- Chemist RoF increased
- Marine got splash
- Physicist damage increase and ammo increase
- Astro lost ammo and damage
- Toxic reduced reload, increased and damage increased
- Zoo damage reduced increased RoF
- Energy warp speed and duration increased
- Healbeam healing changed
- Allstar:
- Baseball overheats slightly slower
- Hockey infinite overheat and increased accuracy
- Golf increased damage
- Goalie overheats and recovers quicker
- Moto X damage, speed increase and added new buff
- Wrestling increased damage and reduce dropoff damage
- Long Bomb damage and radius increased
- Imp:Scally imp damage increased
- Pylon damage increased
- impkata damage reduce
- Z7 mech blade damage and knockback increased
- Z7 mech bionic pull damage and range increased
- Pirate:
- Flame face ammo and damage increased
- Squawk damage increased
- Partyman sniper damage increased
- Cannon rodeo damage increased
- Bling barrel speed increased, damage and damage reduction reduced (edited)
- SB:All beams overheat increased
- Cozmic damage reduced
- electro punch rate increased
- Breakfast Damage increase, removed wind up
- Stock Damage reduced
- Party damaged reduce
- Toxic legendary mode buff reduced multiplier
- Turbo twister duration decreased, damage increase
- Hovergoat:
- Overheat primary
- Movement speed increased
- Peashooter:
- Peajump Duration decreased by .5 seconds, increased defense by 20%.
- Hyper damage reduced by 20%, jump reduced by 95%
- Sunflower:
- Metal Petal start damage set
- Fixed Rainbowhealbeam
- Chomper:
- Goop speed penalty reduced by 40%, goop duration extended by .5 seconds, gooped opponents damage reduced by 15%.
- Sticky Goop reduces damage by 80%, duration decreased by .75 seconds. Recharge set to 20 seconds
- Cactus:
- Potato mine damage set to 150, radius increased by 15%
- Jade speed increased by 5%
- Zen damage decreased by 3%
- Corn:
- Party corn enddamage set to 3.96, dropoffstart set to 20meters.
- Mobcob stardamage set to 9, enddamge set to 7, dropoffstart set 20meters
- Bigger Better Butter damage reduced by 25%, radius increased by 20%
- BBQ corn projectile speed decreased by 20%
- Citron:
- Ironmode ammo set to 10
- iorncitron hp set to 225
- Toxic Citron toxic damage fixed
- Toxic citron damage decreased by .5
- Electro Citron damage reduced by 10%, speed increased by 10%
- Moodsheild HP decreased by 15 with proper color scaling between each layer
- Fixed EMPeach OvT Damage
- Soldier:
- Skytrooper Hp set to 110
- Skytrooper ammo upgrade fixed
- Skytrooper speed increased by 15%
- Scuba Hp increased to 150
- Scuba speed decreased by 12.5%
- Scuba splash damaged reduced by 10
- Scientist:
- Astronaut reverse dropoff from 15 to 18
- Scientist Reverse dropoff from 20 to 32
- Warp distance increased by 33%
- Engineer:
- Roadie Z overheat threshold increased, overheat penalty reduced by .25 seconds.
- Landscaper attackspeed set to 160
- Welder fire damage fixed
- Allstar:
- GolfStar reverse dropoff from 3 to 10
- Fixed Hockeys toxic effect
- Fixed Goalies Overheat
- Fixed Baseball Overheat
- Wrestling star Hp set to 225
- MotoX Star Hp set to 175
- Fixed Golsf Overheat
- Increased golfs overheat penalty by 33%
- SB:
- Cozmic Brain mid charge disjoint fixed
- Breakfast Brainz wind up removed and damage set to 6,4,4,5,6,6
- Electrobrainz beam startdamage set to 6.75, damage droppoff end set to 30
- Fixed all beam overheats
- Ultraball damage fixed
- Multiball gains speed OvT
- Turbotwister allows you to pass through people
- Pirate:
- Squawk damage set to 55.5, sniper reload to 2.1 seconds, Fixed toxic damage.
- Partyman damage set to 21.5, ammo set to 9.
- Bling barrel speed decreased by 19.85%
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Detailed changes within the game files to bring you the most fun experience whilst being playable. Many things have been tested and tried over and over again to ensure everything works properly.