Planet Zoo
2024 Roadmap

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ToucoDS

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Hello yall, I've been having a blast making mods so far and as summer comes around and half a year has passed I decided to make myself a bit of a roadmap to share my current plans for new animals, as well as some updates on the state of existing mods and a peek on the next mod for those who aren't in the CobraTools discord server

First off, the fully modeled prostetic beak for the Toucan is still coming. Model Swapping is still in development so while i have the beak modeled texture and implemented, I am waiting on this feature so that it is only visible in the specific variants that need it. Working on transparency for the Glass frog gave me some ideas for a temporary fix on it that I still need to test, so depending on how that goes you might get a temporary update for the Toucan while we wait for proper model swapping.
Second, the tools for custom animations seem to have been fixed and I am preparing to start working again with the Basilisk in the upcoming weeks, I am unsure on how long this will take but it will be the main priority right now so full on extra mods might slow down while this gets worked on.

Up next, the Golden Silk Orb Weaver is the next mod in the assembly line and it is almost entirely finished. Currently another modder is helping me out to add an extra special silky touch to this mod using a new tool that is in development, which may take a while to finish, but once it is done it will be worth it. As a heads up the mod also uses another scaling tool that i believe is still not public? So if you see drastic size differences in the screenshots once it is posted but not when you open it in game, fear not, the mod is working fine, you just have to wait for the tool to see the difference. This is the same case for the Glass frog and Blue Dragon, both of which already have this size change implemented but won't be visible without the tool

Lastly I wanted to give some clues to what is coming next, so alongside this update I am showing a handful images of animals that I have plans to start working on soon after the Basilisk update. Those in the server know well which ones these are and that these aren't even all the animals I have considered doing, but this selection is the one I feel confident that it can be done as of right now. Some of these need some fixes to my current models, some of these should be fairly easy, some of these will require entire new tools to make them justice, so development time might fluctuate between these, and they are not assorted in any particular order so they may start development and release in a completely different order as the one shown here.

Anyways, thanks to all that have been downloading the mods and those who have helped out with them in the background, be it providing assets, helping out with tools and coding or giving advice with trouble shooting. I can't wait to bring even more of these to yall

1 comment

  1. TanookiLeafWasTaken
    TanookiLeafWasTaken
    • member
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    o ma gad!!1!!!