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Author notes
Copyright (c) 2020 Mikkel Kjær Jensen
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
File credits
This author has not credited anyone else in this file
Donation Points system
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Changelogs
Version 1.0.0
Initial release
Features: In the base game you are only allowed to make up to 8 custom adventurers. If you want to try other builds with custom adventurers, you will need to permanently kill one of them. This mod allows you to bypass this restriction, build, recruit, and keep as many as you want. Requirements: Deadfire at version 5.0.0.0040
Limitations:
This mod does not change the amount of party members you can have active at any one time (for that see here).
While I have tested up to 18 custom adventurers (with all companions and sidekicks), I honestly do not know what will happen if you recruit 50, 100 or 150.
It does not change the party manager screen, so you will still have to use the slider to find the person you want to recruit.