Pillars of Eternity 2: Deadfire

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Vinirsouza - Coralzombie

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coralzombie

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42 comments

  1. coralzombie
    coralzombie
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    Version 5.2 is live!! Articles for Ideas for next release can be found here: https://www.nexusmods.com/pillarsofeternity2/mods/415?tab=articles

    User can upload screenshots! Feedback is appreciated.

    Remove previous version of TT2 Unique Items Reworked before installing. You may have to rest for 24 hours for the new
    items to show up at the Wildmare.

    For any Bug issues, please confirm the following:
    Required - Deadfire 5.0.0.0040, "Beast of Winter", "Seeker, Slayer, Survivor" and "Forgotten Sanctum"
    List any other MODS you are using
    What the version of POE 2 you are using is.MOD is built on game version v5.0.0.0040
    Do you have Steam or Gog version.
  2. xCorpseEyesx
    xCorpseEyesx
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    Anyone know how to unequip the eye and Hand of Vecna?
  3. nerweth
    nerweth
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    anyone know why frostburn uses 1h attack animations even though its a 2 hander?
    1. nerweth
      nerweth
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      Nevermind fixed it. changing attack id to a normal greatswords id worked.
  4. luhanhdem
    luhanhdem
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    What is the effect of Engwithian Wrapping's Five Incantations? It doesn't have any explaination.
    1. DanielMtanousUSA
      DanielMtanousUSA
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      i just spent 30 minutes looking it up. the other bonuses give more spell casting all the way to 9 max.
  5. majber
    majber
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    is this mod compatible witch community patch mod?
  6. meetbrotherbad
    meetbrotherbad
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    5.2 add item missing string...fix please
    1. 2house2fly
      2house2fly
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      I've used it and don't see any missing strings. What items/abilities are you seeing it with?
    2. meetbrotherbad
      meetbrotherbad
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      9 items are missing strings
      Vivamus rapier, Night Club, Sharur Mace, Aft Sweeper Morningstar, Obscure Haven, Dueling Dancers, Mercurial Droplet, Engwith Wrap, Ring of WinterThose items also don't explain their abilities.
    3. ImperialZhuanxu
      ImperialZhuanxu
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      Got the same problem here. Have you managed to solve it?
  7. Sargatanus
    Sargatanus
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    Silly Question: Does this include the items from TT1 as well? Because some of those were pretty neat, but I don't think that one is compatible with the current version of the game anymore.
  8. Understandable
    Understandable
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    I cant get the items to show. I have all DLC also waited/rest 25 hrs in-game. I have other mods installed but none that should affect Wild Mare vendor.

    NM got it work.. guess its not compatible with Unique Armor to Clothing mod.
  9. OphiuchusRPG
    OphiuchusRPG
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    Thanks for expanding on an already great mod. I'm especially digging the duelist gear.
  10. baxter75
    baxter75
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    Thanks for this. Seems to work seamlessly, installed it mid playthrough on RTwP version 5.0 and it showed up no problem. Are there any plans to expand this mod? I notice that you have multiple daggers and wands and crossbows but there is a lack of any firearms (especially to use with Maia since her being a Gunhawk would be pointless if you didn't equip her with a gun).
  11. Kingkillertje
    Kingkillertje
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    For some of the weapons it shows text like [TEMP]AttackEnemyOnEventWithChance.
    This happens on the following
    - Domination (Silent Mutiny) [TEMP]AttackEnemyOnEventWithChance.0.25
    - Black Widow's Web (Gloomweaver) [TEMP]AttackEnemyOnEventWithChance 0.1 with Wand attacks
    - Combusting Wounds (Agnazzar's Scorcher) [TEMP]AttackEnemyOnEventWithChance.0.1 with Wand attacks
    - Destroyer (Wand of Orcus) 20% chance to cast Destroyed (per Rnd.). per round for 10 rounds.
    - Chain Lightning (Wirt's Robe of Legend) [TEMP]AttackEnemyOnEventWithChance.0.5 with Melee attacks
    - Dominatrix (Night) description says [TEMP]AttackEnemyOnEventWithChance.0.5

    I am using the newest version of the mod and optional wand file, game version v5.0.0.0040 with all DLC of the steam version. Using the community patches as well and using Turn-Based Mode.

    Any clue why i'm getting these descriptions?
    1. aaronwind
      aaronwind
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      I get the same thing, also on Turn Based. I think it is because of the turn based mode, I have seen other item mods get a little wonky when used in TBM. Hopefully this is fixable.
    2. coralzombie
      coralzombie
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      Took a Hiatus due to buying a new house: Could be because of TB Mode but I did not build mod with Community based patch mod. Try without TB and post back if same error occurs.
    3. coralzombie
      coralzombie
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      Game version error, did you pirate? Not caused by my mod.