This mod causes all weapon modals and class modals to stack with effects of the same type.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
The icon and banner are excerpts of what I think are default POE2 media, with a random picture of a child's toy, from the depths of the internet.
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 1.01
Fixed non-stacking of Mace modal debuff (rending smash).
Version 1
Mod created.
The stacking mechanisms of Deadfire are somewhat counterintuitive. In most cases, only passive or item abilities stack. Surprisingly, bonuses from modal abilities, in particular weapon modals, do not stack with any similar effect, unlike true passive abilities. From a game balance perspective, this seems odd, particularly for weapon modals that already have a baked-in downside. This mod causes all weapon modals and class modals to stack with effects of the same type.