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Me

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CDestroyer69

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About this mod

I felt like a lot of glove accessories in the base game weren't all that useful except for a handful so I gave them buffs. One copy of all items affected by this mod have been added to the Cobbler shop near the VTC building in Queen's Berth. Also adds bonus items.

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BUFFS
- All gloves that give skill points have been buffed to the point where you would actually want to wear them.

- Utiity gloves that grant abilities are now either per encounter or have increased uses per rest.

- Attribute increasing gloves that are harder to obtain have slightly better stats.

- Gloves with underwhelming enchantments have added effects and increased proc percentages

- Gloves that gave +2 class resource have added effects. Might make more of these for each class since I found it odd that the base game only had them for Monks and Fighters.

CUT ITEMS
Items that exist in the game but are unobtainable have been added to the cobbler shop including: Elementalist Bracers, Torc of Falcon's Eyes, Ragged Cloak, Fenan's Finery and Wahaki Tua.

- Elementalist Bracers had no stats so I made them useful for an elemental caster. Gives +4 def and 1 powerlevel to all Elec, Fire, Frost, Water and Acid

NEW ITEMS
3 new accesories I made just for the hell of it.

- Ring of Greater Protection/Deflection because I always thought it was odd there was only "minor" versions. Also, all related capes/accesories have been slightly buffed just to give a greater range for the stat bonuses.

- Hands of Suffering: A monk only weapon that increases damage dealt to wearer but grants +2 power levels along with +10 acc and +10% wpn dmg when below 50% health. (inspired by Rags of the Sufferer item from TT1's Unique items mod: https://www.nexusmods.com/pillarsofeternity2/mods/111) .
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Not sure how balanced they all are but hopefully it will give you more variety in the items you'd actually want to use for all your different builds and such. If you find any problems let me know.