Adds a paladin subclass with a lightning theme. Autogrants several core class abilities that use Zeal. Class trades party support abilities for more aggressive damage dealing options.
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Changelogs
Version V1
Base subclass.
Knight of the Storm is a subclass for paladin that gives up lay on hands and abjurations, and modifies Sworn enemy. Grants access to Jolting Touch, as well as two unique upgrades, and several autogrant abilities, that give the class a more aggressive, burst DPS feel. Most of the abilities are modifications of other class abilities, such as Storm Blight spiritshift, a shock damage Torrent of Fire (Maelstrom), etc and will work the same, while a couple abilities are extensively modified or new.
It also modifies the existing paladin abilities such as Flames of Devotion, Sacred Immolation, etc to deal shock damage more in keeping with the theme.
See photos for modified and unique abilities added.
Installation: Extract zipped folder to C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity II\PillarsOfEternityII_Data\override (or whatever your filepath is to get to the override folder). If you do not already have one create it in PillarsOfEternityII_Data.
Conflicts: This mod modifies the base progression table and may conflict with other mods that do the same. The progression table includes progression table data from the "Mystic Knight" paladin subclass mods and should not conflict, though it has been tested to work with the base game as well. Just be sure to load this mod last in the order or the other subclass mods will overwrite the progression table and you'll get a generic paladin tree.