Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
MIT License
Copyright (c) 2016 Dylan Bailey
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
File credits
This is a slightly altered version of the framework found here written by SonicZentropy, which is based on a more generic framework written by Greg Ros.
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 2.3
Hopefully fixed a null pointer exception when using the application on MacOS
Added ability to bake the mods into the game (and restore the original files)
Version 2.2
Maintenance release
Version 2.1
Initial release for the Nexus
Donations
No donations accepted
Features: This is a utility that you can use to load mods that alters the basic functionality of Deadfire. The framework does not contain any mods itself, so you will need to either make your own, or download some from the internet.
Launch PatchworkLauncher.exe (on Linux you may need to use Mono explicitly to run it)
Specify your base game folder
Specify your base mod folder
Push the "Active Mods" button and add the mod file(s) to the list of mods, checking those you want enabled
To check if all your mods work, push the "Test Run" button.
Use the "Launch with Mods" button to start the game with the chosen mods
Advanced features:
If you want to install mods permanently, you can do so using the following instructions:
Do step 1-5 from the previous section
Use the "Bake mods into game" to bake the mods into the game.
If you want to revert to the original game, use the Restore "original unmodded game"
NOTE: Patching a game that has been modified using this application may lead to unexpected results - it is therefore advised to validate your game after patching, and then reapply the mods.
A sample list of mods that uses the framework: 6 characters in party - Allows you to have 6 characters in your party
Making your own mods: If you feel up to the task of making your own mods, there is information on my GitHub Repository, on how to do so.