Pillars of Eternity 2: Deadfire
0 of 0

File information

Last updated

Original upload

Created by

Pzikhedelic

Uploaded by

Pzikhedelic

Virus scan

Safe to use

Tags for this mod

About this mod

This mod add 2 new overpowered gun to the game

Permissions and credits
Now working as intended

This mod add 2 guns named Revolver and Rapid Rifle to the game.
The main different of the guns in this mod and the base game is
these guns hold more than 1 round per reload.
Revolver stats
-Legendary quality
-hold 8 rounds per reload
-Base damage of 22-30
Rapid Rifle
-Legendary quality
-hold 25 rounds per reload
-Base damage of 24-28
-Fast attack speed
-Grenade Launcher*

Both of these weapons can be brought from the Sanzo in his map shop in Neketaga.
If the weapons don't appear in his menu or the last place you save happen to be in the Sanza's Map Emporium
I suggest that you leave Neketaga to your ship, save the game, restart the game, and go back to the Wild Mare and they should be there.

Might be incompatible to mods that alter the Sanzo"s lootlist but don't quote me on that cuz' I'm not sure.
If it is indeed incompatible with other mods. It could be fix via merging this mod's and other mod's lootlist.

To install move the "Guns" folder inside "override" folder as usual and you are set

Uninstalling:
-Sell all of these guns in your inventory,
-make a new save,
-exit to main menu and untick this mod in the mod manager
-to be safe, restart the game and load that new save
-make a new save or overwrite the old save, this would ensure that your save is clean
-exit the game and delete the Guns folder.
Follow these steps precisely cause it seem that it'd make your saves unloadable  with the guns in your inventory


*I haven't understand how to change the animation yet, so this will use the same animation of throwing grenade
in the base game