Pillars of Eternity 2: Deadfire
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Everybodys FailGeek

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FailGeek

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10 comments

  1. Pr0totyp3
    Pr0totyp3
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    Will this work with Community Patch mod?

    Cause they also changed cipher's defensive mind web to break on hit or critical hit but in your mod deactivates it when it gets critical hit only

    EDIT: Community patch also gives deep pockets to all classes, same with your mod. The reason I want this mod is for its gunner and its extra cipher talents. The community patch doesnt add these.
  2. majber
    majber
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    Can you please confirm or deny compatibility with latest patch? ( I dont want to break new game saves)
  3. Heukalyptus
    Heukalyptus
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    Testing this mod right now - being able to pick Gunner and Marksman is amazing.

    Maybe its user error, but I can't make the mod work for Rogues or Paladins thought (no Gunner/Marksman, no Rapid Exchange/Big Compartment).

    There's also a very minimal UI problem on Wizards and Chanters: with the addition of two passive of PL2 (and PL4 for the Wizard), the line of passives available on screen go slighty out of the Ability Tree Window : https://imgur.com/a/NDvojDn
    But like I said, its only a cosmetic problem.

    Playing on 4.1.1
    1. FailGeek
      FailGeek
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      Fixing the first bit and uploading soon, thank you.
      As for the second part, yeah that's a thing that's there sadly. Unless I shuffle around the Power Levels to make room and I like the abilities being where they are.
    2. FailGeek
      FailGeek
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      Done.
  4. dominol99
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    Your mod makes wizard Arcane Dampener and Wall of Draining priest spells. I guess wizard versions are overwritten by priest of Berath variants. Or something.

    Otherwise, really nice small mod, love it.
    1. dominol99
      dominol99
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      Ok, so I checked some things. Your priest ability variants share the same ID as the wizard ones, overwriting them, and IDs referenced in priest progression tables are different then them. I changed IDs in ability file to ones in progression table file and it seems to fix it for the wizard. No idea does it work for Priest of Berath or if other skill variants share the same problem. You may want to check it.
    2. dominol99
      dominol99
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      I actually did pretty stupid thing LMAO.
    3. FailGeek
      FailGeek
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      Aaaaah shoot, I left some small things in from an update I was doing. Gimme a second.
    4. FailGeek
      FailGeek
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      Alright! Got a new version uploaded. Thank you!