Adds the Ogre Deadeye's cannon and the Rathun's rod to the shady merchant at Port Maje. Those items are not available for the player character naturally in the game.
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Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
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File credits
The images were made using the 3d models of the in-game items created by Obsidian. Only a render of the objects is available in this mod, not the models themselves.
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Changelogs
Version 1.1
Added Images for the description of the items. Thanks for Obsidian for adding this modding feature and for kilay in the comments for warning about it!
The images were created using the 3D models in-game. I couldn't find the correct textures so I just created some basic materials on Blender
Adds the Ogre Deadeye's cannon and the Rathun's rod to the shady merchant at Port Maje. As of now you have to copy the entire merchant's item list to the override folder, so this mod enter's in conflict with any other mod using Norgund, the shady merchant on the 2nd floor of the Kraken's Eye at Port Maje (id: a2922db1-af06-4b47-ac52-3c6e76f18c67). Those items are not available for the player character naturally in the game. Some small descriptions were written for the items so they look more authentic, but as of yet I haven't figured out how to put custom icons on them (tips are appreciated!). If any other naturally impossible to use weapons are found, they'll be added to this mod. Monster's natural claw attacks don't count. Suggestions and constructive criticism are always appreciated.
Here's a video (in Portuguese). The first seconds showcase both the cannon and the rod (the reload animation for the cannon is funny).