Tones down some of the more ridiculous Cipher powers, with the aim of hopefully preserving some difficulty past the start of the game. Reworks some weaker powers.
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******************************************* Rebalanced Cipher Powers for Pillars of Eternity v2 For game version 1.0.4.0540, 16 April 2015 ******************************************* Changes: Mental Binding - paralyze duration reduced from 6 seconds to 4 seconds. stuck duration reduced from 8 seconds to 6 seconds. range reduced from 10m to 6m. Ectopsychic Echo - damage reduced from 20-30 to 15-23, duration reduced from 10 second to 8 seconds, accuracy bonus reduced from 5 to 0 Soul Ignition - accuracy bonus increased from 5 to 10, damage increased from 17 to 25, range reduced from 10m to 6m. Pain Link - changed to combat only, damage increased from 25% to 100%, duration reduced from 18 seconds to 6 seconds Amplified Wave - area of effect reduced from 8 meters to 5 meters and duration of prone reduced from 6 seconds to 4 seconds
Installation: Copy all the files in the Install folder into ..\Pillars of Eternity\PillarsOfEternity_Data\assetbundles\prefabs\objectbundle
Uninstallation: Copy all the files in the Uninstall folder into ..\Pillars of Eternity\PillarsOfEternity_Data\assetbundles\prefabs\objectbundle This will replace the files with the unmodified versions.
Known issues / Todo List: stuck duration for mental binding isn't reduced... amplified wave change is untested
******************************************* Info for Modders: ******************************************* I used Bester's Asset Editor (free version of Unity) to scout out the addresses, and a hex editor (HexEdit is good) to change the values. Most values are floats - see table below - accuracy and combat-only are ints.